Rhythm timing

Spiritfarer: musical lines above the garden carry X, Y and B button cues, with a green bar marking the playing position.The timing lineAn approaching button cue
SpiritfarerA musical action in the garden
  1. The timing line
  2. An approaching button cue
© Thunder Lotus · Source ↗

The player presses the matching button as a cue reaches a timing line. A visible rhythm and timing window connect input to the music.

Design tips

  • Allow input and audio latency calibration.
  • Distinguish early, accurate and late presses.

Examples