Sanctuaries, respite and tension cycles

A campfire offers respite before the next dangersRest restores healthAlternative: upgrade a card
Slay the SpireA campfire offers respite before the next dangers
  1. Rest restores health
  2. Alternative: upgrade a card
© Mega Crit · Source ↗

Respite reduces immediate risk and restores planning time; leaving safety reintroduces uncertainty.

Design tips

  • Separate safe respite from renewed tension with a clear boundary.

Examples