Inventory packing
Resident Evil 4 (2023)Different weapon shapes in Leon’s case
- A long weapon occupies a row of cells
- Empty cells for new items
Items occupy different amounts of space in a limited grid. The player moves and rotates them to make room for what matters.
Design tips
- Preview item footprints and valid placement before moving them.
- Offer automatic packing when rearrangement becomes routine.
