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Protagonist self-hints

Game design techniques
Alan Wake 2: A spoken hint suggests using the lamp at an entrance.Subtitle of a line about the next action
Alan Wake 2A spoken hint suggests using the lamp at an entrance
  1. Subtitle of a line about the next action
© Remedy Entertainment; image via GameMechanics.org · Source ↗

The protagonist voices observations or a suggested next step.

Design tips

  • Allow time for independent solving and adjustable hint frequency.

Examples

Alan Wake 2 ↗
Text: CC BY 4.0 ·gamemechanics.pro
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