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Head-crushing animation

Game design techniques
Doom: A close-range finisher with a distinct head reaction.Moment of the finishing strike
DoomA close-range finisher with a distinct head reaction
  1. Moment of the finishing strike
© id Software; frame from clip via GameMechanics.org · Source ↗

A close-range action uses a distinct head-crushing effect.

Design tips

  • Coordinate contact, model-state changes and the return of control.

Examples

Doom ↗
Text: CC BY 4.0 ·gamemechanics.pro
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