All-or-nothing damage

F.E.A.R. 2: Project Origin: Appearance changes abruptly after lethal damage.Abrupt transition to a destroyed model
F.E.A.R. 2: Project OriginAppearance changes abruptly after lethal damage
  1. Abrupt transition to a destroyed model
© Monolith Productions; frame from clip via GameMechanics.org · Source ↗

Severe visible injury appears only when the target transitions to death.

Design tips

  • Match the state transition to gameplay damage and the project’s style.

Examples