Skip to content
gamemechanics.pro← Mechanics
ENRU
GitHub

Target lock

Boss fights
An aiming line defines the upcoming dangerous laneThe targeting line makes the upcoming beam direction explicit
CupheadAn aiming line defines the upcoming dangerous lane
  1. The targeting line makes the upcoming beam direction explicit
© Studio MDHR; gameplay capture by Boss Fight Database · Source ↗

The boss tracks its target until an explicit direction-lock moment.

Design tips

  • Use distinct cues for tracking, locking and attack execution.

Examples

Cuphead ↗
Text: CC BY 4.0 ·gamemechanics.pro
MarkdownJSON