---
key: mechanic/voice-audio--family-20
type: mechanic
id: voice-audio--family-20
lang: en
title: 'Recording, editing and playback'
summary: >-
  The player records, selects or transforms sound. The result serves as a
  message, evidence or part of a creative task.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-20/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/voice-audio--family-20.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/voice-audio--family-20.md
aliases: []
tags:
  - Voice and sound
  - Sound as information and material
sourceIds:
  - source-74ed15eabf4f6e8e
sources:
  - id: source-74ed15eabf4f6e8e
    title: 'Dolby On: Record Audio & Video'
    url: >-
      https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4
    verifiedAt: null
relations: []
placements:
  - catalogId: voice-audio
    id: family-20
    title: Voice and sound
    url: 'https://gamemechanics.pro/en/mechanics/voice-audio/#family-20'
    categoryIds:
      - material
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: 'Recording, editing and playback'
    description: >-
      The player records, selects or transforms sound. The result serves as a
      message, evidence or part of a creative task.
    image:
      src: images/mechanics/sensor-dolby-on-3.webp
      width: 720
      height: 1280
      crop:
        x: 110
        'y': 428
        width: 500
        height: 820
      game: 'Dolby On: Record Audio & Video'
      sourceUrl: >-
        https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4
      originalUrl: >-
        https://is1-ssl.mzstatic.com/image/thumb/PurpleSource116/v4/ac/1c/d5/ac1cd50f-7217-8033-3aee-371e6a670733/03831f86-bfc2-4b4a-99aa-f8379373726b_iPhone_1242_x_2208_screen_04.jpg/720x1560bb.jpg
      credit: Dolby Laboratories
      rights: >-
        © Dolby Laboratories. Developer-distributed App Store screenshot. All
        rights reserved; excluded from MIT and CC BY 4.0.
      caption: 'Dolby On: recording processing and playback tools'
      alt: 'Dolby On: recording processing and playback tools'
      markers:
        - x: 50
          'y': 80
          label: Tools modify the sound of the saved recording
    tips:
      - Preserve the original recording and allow processing to be undone.
    examples:
      - title: 'Dolby On: Record Audio & Video'
        url: >-
          https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4
endsAt: null
provenance: >-
  Original taxonomy adapted from user-selected design discussions; linked
  sources support specific examples, not the whole classification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/voice-audio
---
# Recording, editing and playback

id: voice-audio--family-20
type: mechanic
key: mechanic/voice-audio--family-20
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/voice-audio--family-20/

The player records, selects or transforms sound. The result serves as a message, evidence or part of a creative task.

## At a glance

![Dolby On: recording processing and playback tools](https://gamemechanics.pro/images/mechanics/sensor-dolby-on-3.webp)

[Dolby On: Record Audio & Video](https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4) · © Dolby Laboratories. Developer-distributed App Store screenshot. All rights reserved; excluded from MIT and CC BY 4.0.

1. Tools modify the sound of the saved recording

- Preserve the original recording and allow processing to be undone.

- [Dolby On: Record Audio & Video](https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4)

## How it works

Collect or transform sound to serve a game function.

## Variants

### Collecting material

<a id="family-20-branch-1"></a>

- Record the required sound at the right moment. <a id="family-20-branch-1-variant-1"></a>
- Collect voices, noises or musical phrases. <a id="family-20-branch-1-variant-2"></a>
- Select a fragment from a long recording. <a id="family-20-branch-1-variant-3"></a>
- Obtain a recording from a specified position or distance. <a id="family-20-branch-1-variant-4"></a>

### Editing

<a id="family-20-branch-2"></a>

- Put fragments in the required order. <a id="family-20-branch-2-variant-1"></a>
- Loop a sound or assemble loops. <a id="family-20-branch-2-variant-2"></a>
- Layer tracks and synchronize them. <a id="family-20-branch-2-variant-3"></a>
- Change a recording's pitch, speed, loudness or spectrum. <a id="family-20-branch-2-variant-4"></a>

### Using recordings

<a id="family-20-branch-3"></a>

- Play a recording as a lure or distraction. <a id="family-20-branch-3-variant-1"></a>
- Open a sound lock with a recording. <a id="family-20-branch-3-variant-2"></a>
- Present a recording as evidence or a message. <a id="family-20-branch-3-variant-3"></a>
- Create a sound scene a character or player must recognize. <a id="family-20-branch-3-variant-4"></a>

## Context and limits

A working design-space map: 27 families, 81 branches and 324 variants. Voice control, audio-based play and communication can combine or exist separately. Released-game examples support particular techniques; supplementary combinations are design proposals.

## Connected materials


## Sources and provenance

Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.

- [Dolby On: Record Audio & Video](https://apps.apple.com/us/app/dolby-on-record-audio-video/id1443964192?uo=4) (id: source-74ed15eabf4f6e8e)

CC-BY-4.0 · gamemechanics.pro contributors
