---
key: mechanic/visual-novel--family-03
type: mechanic
id: visual-novel--family-03
lang: en
title: Conversation and influence
summary: >-
  Replies and the way they are delivered change the interlocutor’s position, the
  flow of the conversation, or the available further actions.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/visual-novel--family-03/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/visual-novel--family-03.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/visual-novel--family-03.md
aliases: []
tags:
  - Visual novels
  - Mechanics
sourceIds:
  - source-8fcf1671c353b49b
sources:
  - id: source-8fcf1671c353b49b
    title: Disco Elysium
    url: 'https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/'
    verifiedAt: null
relations: []
placements:
  - catalogId: visual-novel
    id: family-03
    title: Visual novels
    url: 'https://gamemechanics.pro/en/mechanics/visual-novel/#family-03'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Conversation and influence
    description: >-
      Replies and the way they are delivered change the interlocutor’s position,
      the flow of the conversation, or the available further actions.
    image:
      src: images/mechanics/disco-elysium-dialogue.webp
      width: 1440
      height: 810
      crop:
        x: 563
        'y': 38
        width: 825
        height: 712
      game: Disco Elysium
      sourceUrl: 'https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/632470/ss_23836438cd455287232be5ae9c4f48d5c488967b.1920x1080.jpg?t=1780913406
      credit: ZA/UM
      rights: © ZA/UM. All rights reserved.
      caption: Attempting to exert Authority
      alt: Attempting to exert Authority
      markers:
        - x: 79
          'y': 72
          label: An Authority check governs an attempt to exert pressure
    tips:
      - >-
        Connect the other character’s response to the argument and its
        conditions.
    examples:
      - title: Disco Elysium
        url: >-
          https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/visual-novel
---
# Conversation and influence

id: visual-novel--family-03
type: mechanic
key: mechanic/visual-novel--family-03
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/visual-novel--family-03/

Replies and the way they are delivered change the interlocutor’s position, the flow of the conversation, or the available further actions.

## At a glance

![Attempting to exert Authority](https://gamemechanics.pro/images/mechanics/disco-elysium-dialogue.webp)

[Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/) · © ZA/UM. All rights reserved.

1. An Authority check governs an attempt to exert pressure

- Connect the other character’s response to the argument and its conditions.

- [Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/)

## How it works

Replies and the way they are delivered change the interlocutor’s position, the flow of the conversation, or the available further actions.

## Variants

### Variants and applications

<a id="family-03-variants"></a>

- Selecting conversation topics. Type: Mechanics. Rule: The player determines what to talk about and what information to get... <a id="variant-vn-024"></a>
- Exhaustion of topics. Type: Mechanics. Rule: Used questions disappear or change content... <a id="variant-vn-025"></a>
- Clarifying questions. Type: Mechanics. Rule: Follow-up questions reveal details and create new topics. <a id="variant-vn-026"></a>
- Tone control. Type: Mechanics. Rule: Manner of speech changes the reaction to a message of similar content. <a id="variant-vn-027"></a>
- Persuasion through tactics. Type: Mechanics. Rule: The player selects an argument, sympathy, pressure or other method of influence. <a id="variant-vn-028"></a>
- Bargain. Type: Mechanics. Rule: The terms of the agreement depend on offers, concessions and refusals. <a id="variant-vn-029"></a>
- Lies and maintaining a version. Type: Mechanics. Rule: The game checks the consistency of the fictional story with previous statements. <a id="variant-vn-030"></a>
- Choice of information to be disclosed. Type: Mechanics. Rule: The player decides what truth to tell, to whom and when... <a id="variant-vn-031"></a>
- Promises and commitments. Type: Mechanics. Rule: What is said creates conditions that can subsequently be fulfilled or violated. <a id="variant-vn-032"></a>
- Conversation as state management. Type: Mechanics. Rule: Replies increase or decrease anxiety, irritation, willingness to cooperate... <a id="variant-vn-033"></a>
- Budget issues. Type: Mechanics. Rule: Only a limited number of questions can be asked before the meeting ends. <a id="variant-vn-034"></a>
- Exit the conversation. Type: Mechanics. Rule: The player ends communication, maintaining the opportunity, losing the chance or changing the relationship. <a id="variant-vn-035"></a>

## Context and limits

Author's working classification for designing games and interactions. Options can overlap and combine; the list is not a generally accepted standard or proven exhaustive list. Application examples are conditional unless a specific verifiable observation is indicated nearby. Sources support individual techniques and technical limitations.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/) (id: source-8fcf1671c353b49b)

CC-BY-4.0 · gamemechanics.pro contributors
