---
key: mechanic/stealth-infiltration--t037
type: mechanic
id: stealth-infiltration--t037
lang: en
title: Heists and coordinated infiltration
summary: >-
  Coordinated infiltration assigns dependent actions to roles and synchronizes
  them within a limited access window.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/stealth-infiltration--t037/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/stealth-infiltration--t037.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/stealth-infiltration--t037.md
aliases: []
tags:
  - 'Stealth, infiltration and escape'
  - Mechanics and variants
sourceIds:
  - source-3817d420df0baa92
  - source-cda08855077b86bc
sources:
  - id: source-3817d420df0baa92
    title: 'Robert Nystrom: State'
    url: >-
      https://github.com/munificent/game-programming-patterns/blob/master/book/state.markdown
    verifiedAt: null
  - id: source-cda08855077b86bc
    title: 'Shadow Tactics: Blades of the Shogun'
    url: 'https://store.steampowered.com/app/418240/'
    verifiedAt: null
relations:
  - type: uses
    direction: outgoing
    label: Sources in the selection
    key: resource/state-pattern
    title: 'State: Game Programming Patterns'
    url: 'https://gamemechanics.pro/en/resources/#resource-state-pattern'
    jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/state-pattern.json'
    markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/state-pattern.md'
placements:
  - catalogId: stealth-infiltration
    id: t037
    title: 'Stealth, infiltration and escape'
    url: 'https://gamemechanics.pro/en/mechanics/stealth-infiltration/#t037'
    categoryIds:
      - mechanics
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Heists and coordinated infiltration
    description: >-
      Coordinated infiltration assigns dependent actions to roles and
      synchronizes them within a limited access window.
    image:
      src: images/mechanics/strategy-shadow-tactics-05.webp
      width: 1440
      height: 810
      game: 'Shadow Tactics: Blades of the Shogun'
      sourceUrl: 'https://store.steampowered.com/app/418240/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/418240/ss_613e55b14d286aa7b57ccb99a879a10c6d03a47d.1920x1080.jpg?t=1789475696
      credit: Mimimi Games / Daedalic Entertainment
      rights: © Mimimi Games / Daedalic Entertainment. All rights reserved.
      caption: Several characters take positions around a patrol
      alt: Several characters take positions around a patrol
      markers:
        - x: 41
          'y': 33
          label: A squad member is hidden behind a building
        - x: 80
          'y': 78
          label: Another squad member holds a separate position
    tips:
      - >-
        Show dependencies between roles and allow the execution moment to be
        coordinated.
    examples:
      - title: 'Shadow Tactics: Blades of the Shogun'
        url: 'https://store.steampowered.com/app/418240/'
endsAt: null
provenance: >-
  Original bilingual editorial overviews authored for gamemechanics.pro on
  2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design
  examples; prototype checks describe work to perform, not completed playtests.
  Primary sources support the stated techniques and implementation context, not
  every proposed variant.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/stealth-infiltration
---
# Heists and coordinated infiltration

id: stealth-infiltration--t037
type: mechanic
key: mechanic/stealth-infiltration--t037
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/stealth-infiltration--t037/

Coordinated infiltration assigns dependent actions to roles and synchronizes them within a limited access window.

## At a glance

![Several characters take positions around a patrol](https://gamemechanics.pro/images/mechanics/strategy-shadow-tactics-05.webp)

[Shadow Tactics: Blades of the Shogun](https://store.steampowered.com/app/418240/) · © Mimimi Games / Daedalic Entertainment. All rights reserved.

1. A squad member is hidden behind a building
2. Another squad member holds a separate position

- Show dependencies between roles and allow the execution moment to be coordinated.

- [Shadow Tactics: Blades of the Shogun](https://store.steampowered.com/app/418240/)

## How it works

Coordinated infiltration assigns dependent actions to roles and synchronizes them within a limited access window.

## Variants

### Mechanic variants

<a id="t037-variants"></a>

- Reconnaissance unlocks operation preparations. <a id="t037-v1"></a>
- Synchronized orders combine several actions. <a id="t037-v2"></a>
- A fallback plan changes routes after an alert. <a id="t037-v3"></a>
- Loot slows the team's final escape. <a id="t037-v4"></a>

## Design example

One participant cuts power, another opens a gate and a third moves cargo to a vehicle.

Prototype check: Test one failed action so the team can understand how to cancel synchronization and use its fallback plan.

## Context and limits

Stealth manages what observers know through visibility, suspicion, traces, decoys and escape routes. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map.

## Connected materials

- Sources in the selection: [State: Game Programming Patterns](https://gamemechanics.pro/en/resources/#resource-state-pattern) (key: resource/state-pattern)

## Sources and provenance

Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.

- [Robert Nystrom: State](https://github.com/munificent/game-programming-patterns/blob/master/book/state.markdown) (id: source-3817d420df0baa92)
- [Shadow Tactics: Blades of the Shogun](https://store.steampowered.com/app/418240/) (id: source-cda08855077b86bc)

CC-BY-4.0 · gamemechanics.pro contributors
