---
key: mechanic/rpg-grind--property-rerolls
type: mechanic
id: rpg-grind--property-rerolls
lang: en
title: Property rerolling
summary: >-
  The player spends resources to replace properties on an acquired item and move
  it toward a desired configuration.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--property-rerolls/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--property-rerolls.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--property-rerolls.md
aliases: []
tags:
  - RPG grinding
  - Equipment upgrades
sourceIds:
  - source-5c12c063773d9d80
sources:
  - id: source-5c12c063773d9d80
    title: 'Monster Hunter Rise: Sunbreak'
    url: 'https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1'
    verifiedAt: null
relations: []
placements:
  - catalogId: rpg-grind
    id: property-rerolls
    title: RPG grinding
    url: 'https://gamemechanics.pro/en/mechanics/rpg-grind/#property-rerolls'
    categoryIds:
      - equipment-upgrades
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Property rerolling
    description: >-
      The player spends resources to replace properties on an acquired item and
      move it toward a desired configuration.
    image:
      src: images/mechanics/rpg-mhr-75.webp
      width: 512
      height: 256
      game: 'Monster Hunter Rise: Sunbreak'
      sourceUrl: 'https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1'
      originalUrl: 'https://game.capcom.com/manual/Multi-Platform/locale/en/page/91_45_1.jpg'
      credit: Capcom; official web manual screenshot
      rights: >-
        Game imagery © its respective rights holders. Official game guide or
        publisher-distributed screenshot; all rights reserved. Excluded from MIT
        and CC BY 4.0.
      caption: Comparing current and randomly augmented properties
      alt: Comparing current and randomly augmented properties
      markers:
        - x: 50
          'y': 56
          label: 'The new result changes defence, resistances and skills'
    tips:
      - Let players compare the result and decide whether to keep it.
    examples:
      - title: 'Monster Hunter Rise: Sunbreak'
        url: 'https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1'
endsAt: null
provenance: >-
  Original editorial RPG grind taxonomy authored for gamemechanics.pro on
  2026-10-20 and expanded to cover activities, progression goals, reward rules
  and constraints. All original thirty family/branch/variant identities are
  preserved. Official developer and publisher sources support only the
  specifically described released-game observations; design variants and
  scenarios are hypothetical.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/rpg-grind
---
# Property rerolling

id: rpg-grind--property-rerolls
type: mechanic
key: mechanic/rpg-grind--property-rerolls
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--property-rerolls/

The player spends resources to replace properties on an acquired item and move it toward a desired configuration.

## At a glance

![Comparing current and randomly augmented properties](https://gamemechanics.pro/images/mechanics/rpg-mhr-75.webp)

[Monster Hunter Rise: Sunbreak](https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1) · Game imagery © its respective rights holders. Official game guide or publisher-distributed screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. The new result changes defence, resistances and skills

- Let players compare the result and decide whether to keep it.

- [Monster Hunter Rise: Sunbreak](https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1)

## How it works

The player spends resources to replace properties on an acquired item and move it toward a desired configuration.

## Variants

### Action → reward

<a id="property-rerolls-loop"></a>

- Spend accumulated resources → replace unwanted properties. <a id="property-rerolls-repeat"></a>
- Lock a useful property before rerolling the rest. <a id="property-rerolls-option-2"></a>
- Choose a replacement from several offers. <a id="property-rerolls-option-3"></a>

## Design example

Enchantment dust replaces fire resistance with a random property while preserving the ring’s other attributes.

## Context and limits

A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog.

## Connected materials


## Sources and provenance

Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.

- [Monster Hunter Rise: Sunbreak](https://game.capcom.com/manual/Multi-Platform/en/windows/page/9/1) (id: source-5c12c063773d9d80)

CC-BY-4.0 · gamemechanics.pro contributors
