---
key: mechanic/rpg-grind--mob-pack-farming
type: mechanic
id: rpg-grind--mob-pack-farming
lang: en
title: Enemy-pack farming
summary: >-
  The player gathers and defeats ordinary enemy packs, choosing density, routing
  and resource expenditure.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--mob-pack-farming/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/rpg-grind--mob-pack-farming.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/rpg-grind--mob-pack-farming.md
aliases: []
tags:
  - RPG grinding
  - Combat and hunting
sourceIds:
  - source-a11141c21255e5c1
sources:
  - id: source-a11141c21255e5c1
    title: Grim Dawn
    url: 'https://store.steampowered.com/app/219990/'
    verifiedAt: null
relations: []
placements:
  - catalogId: rpg-grind
    id: mob-pack-farming
    title: RPG grinding
    url: 'https://gamemechanics.pro/en/mechanics/rpg-grind/#mob-pack-farming'
    categoryIds:
      - combat-hunts
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Enemy-pack farming
    description: >-
      The player gathers and defeats ordinary enemy packs, choosing density,
      routing and resource expenditure.
    image:
      src: images/mechanics/priority-grim-dawn-00.webp
      width: 1440
      height: 810
      game: Grim Dawn
      sourceUrl: 'https://store.steampowered.com/app/219990/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/219990/ss_163bf567dd0b246da53cf4d7d0724ac8d8a7e075.1920x1080.jpg?t=1791567021
      credit: Crate Entertainment
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: Damaging a group of enemies
      alt: Damaging a group of enemies
      markers:
        - x: 50
          'y': 50
          label: Several targets take part in the same encounter
    tips:
      - Enemy density should create a choice between speed and danger.
    examples:
      - title: Grim Dawn
        url: 'https://store.steampowered.com/app/219990/'
endsAt: null
provenance: >-
  Original editorial RPG grind taxonomy authored for gamemechanics.pro on
  2026-10-20 and expanded to cover activities, progression goals, reward rules
  and constraints. All original thirty family/branch/variant identities are
  preserved. Official developer and publisher sources support only the
  specifically described released-game observations; design variants and
  scenarios are hypothetical.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/rpg-grind
---
# Enemy-pack farming

id: rpg-grind--mob-pack-farming
type: mechanic
key: mechanic/rpg-grind--mob-pack-farming
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/rpg-grind--mob-pack-farming/

The player gathers and defeats ordinary enemy packs, choosing density, routing and resource expenditure.

## At a glance

![Damaging a group of enemies](https://gamemechanics.pro/images/mechanics/priority-grim-dawn-00.webp)

[Grim Dawn](https://store.steampowered.com/app/219990/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. Several targets take part in the same encounter

- Enemy density should create a choice between speed and danger.

- [Grim Dawn](https://store.steampowered.com/app/219990/)

## How it works

The player gathers and defeats ordinary enemy packs, choosing density, routing and resource expenditure.

## Variants

### Variants

<a id="mob-pack-farming-options"></a>

- Gather enemies for area attacks. <a id="mob-pack-farming-option-1"></a>
- Repeat a short route between camps. <a id="mob-pack-farming-option-2"></a>
- Choose safe packs over denser dangerous ones. <a id="mob-pack-farming-option-3"></a>

## Design example

A mage draws several squads onto a bridge and spends one powerful attack on the whole pack.

## Context and limits

A systematic RPG grind reference: 110 mechanics and 330 variants in 18 sections. Four layers answer different questions: what the player repeats, what develops, how rewards arrive and what constrains the loop. It covers single-player RPGs, ARPGs, MMORPGs and adjacent management and accumulation systems. Every mechanic has an explanation, variants and a hypothetical example; coverage, combinations and verified game observations follow the catalog.

## Connected materials


## Sources and provenance

Original editorial RPG grind taxonomy authored for gamemechanics.pro on 2026-10-20 and expanded to cover activities, progression goals, reward rules and constraints. All original thirty family/branch/variant identities are preserved. Official developer and publisher sources support only the specifically described released-game observations; design variants and scenarios are hypothetical.

- [Grim Dawn](https://store.steampowered.com/app/219990/) (id: source-a11141c21255e5c1)

CC-BY-4.0 · gamemechanics.pro contributors
