---
key: mechanic/roguelike--family-22
type: mechanic
id: roguelike--family-22
lang: en
title: Creating and Modifying Items
summary: >-
  Recipes and materials turn loot into a desired tool. The player chooses a base
  and properties to change the current build’s capabilities.
updatedAt: '2026-10-21'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-22/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/roguelike--family-22.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/roguelike--family-22.md
aliases:
  - Crafting and modifying items
tags:
  - Roguelikes and roguelites
  - Mechanics catalog
sourceIds:
  - source-9f2a915a1ac28603
sources:
  - id: source-9f2a915a1ac28603
    title: Last Epoch
    url: 'https://store.steampowered.com/app/899770/'
    verifiedAt: null
relations: []
placements:
  - catalogId: roguelike
    id: family-22
    title: Roguelikes and roguelites
    url: 'https://gamemechanics.pro/en/mechanics/roguelike/#family-22'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-21'
    title: Crafting and modifying items
    description: >-
      Recipes and materials turn loot into a desired tool. The player chooses a
      base and properties to change the current build’s capabilities.
    image:
      src: images/mechanics/last-epoch-forge.webp
      width: 1440
      height: 810
      game: Last Epoch
      sourceUrl: 'https://store.steampowered.com/app/899770/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/899770/ss_2e36b4ef4b1682679932004ab95540ae2d4456f5.1920x1080.jpg?t=1792426633
      credit: Eleventh Hour Games
      rights: © Eleventh Hour Games. All rights reserved.
      caption: Changing weapon properties at a forge
      alt: >-
        Last Epoch: a forge upgrades the selected axe’s affixes beside an open
        equipment inventory.
      markers:
        - x: 20
          'y': 24
          label: The base is the selected weapon
        - x: 31
          'y': 47
          label: A modifiable affix adds an on-hit effect
    tips:
      - Let players check whether the base supports the desired property.
      - Show which actions preserve an item and which consume it.
    examples:
      - title: Last Epoch
        url: 'https://store.steampowered.com/app/899770/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/roguelike
---
# Creating and Modifying Items

id: roguelike--family-22
type: mechanic
key: mechanic/roguelike--family-22
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/roguelike--family-22/

Recipes and materials turn loot into a desired tool. The player chooses a base and properties to change the current build’s capabilities.

## At a glance

![Last Epoch: a forge upgrades the selected axe’s affixes beside an open equipment inventory.](https://gamemechanics.pro/images/mechanics/last-epoch-forge.webp)

[Last Epoch](https://store.steampowered.com/app/899770/) · © Eleventh Hour Games. All rights reserved.

1. The base is the selected weapon
2. A modifiable affix adds an on-hit effect

- Let players check whether the base supports the desired property.
- Show which actions preserve an item and which consume it.

- [Last Epoch](https://store.steampowered.com/app/899770/)

## How it works

Materials and creation operations change objects, their properties and available uses.

## Variants

### Variants and applications

<a id="family-22-variants"></a>

- Crafting according to recipes <a id="variant-roguelike-22-01"></a>
- Experimental mixing of ingredients <a id="variant-roguelike-22-02"></a>
- Parsing items for materials <a id="variant-roguelike-22-03"></a>
- Melting and processing <a id="variant-roguelike-22-04"></a>
- Item Level Up <a id="variant-roguelike-22-05"></a>
- Transfer of individual characteristics <a id="variant-roguelike-22-06"></a>
- Adding and Removing Properties <a id="variant-roguelike-22-07"></a>
- Inserting stones, runes and modules <a id="variant-roguelike-22-08"></a>
- Combining identical items <a id="variant-roguelike-22-09"></a>
- Merging different items <a id="variant-roguelike-22-10"></a>
- Enchantment <a id="variant-roguelike-22-11"></a>
- Repair and restoration of strength <a id="variant-roguelike-22-12"></a>
- Recharging Magic Devices <a id="variant-roguelike-22-13"></a>
- Limited outfit change points <a id="variant-roguelike-22-14"></a>
- Risk of failure, destruction or deterioration when improving <a id="variant-roguelike-22-15"></a>

## Context and limits

A wide author's map of classic turn-based roguelikes, modern roguelites and hybrids. Families describe options for organizing a run, and not mandatory features of the genre. Constant metaprogression is not found in all roguelikes. Related systems can be combined; the list is not a closed standard.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Last Epoch](https://store.steampowered.com/app/899770/) (id: source-9f2a915a1ac28603)

CC-BY-4.0 · gamemechanics.pro contributors
