---
key: mechanic/puzzle--family-geometry
type: mechanic
id: puzzle--family-geometry
lang: en
title: 'Geometry, cutting and folding'
summary: >-
  The player folds, cuts or transforms a shape and uses the resulting geometry
  to solve the puzzle.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-geometry/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/puzzle--family-geometry.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/puzzle--family-geometry.md
aliases: []
tags:
  - Puzzles
  - Mechanics catalog
sourceIds:
  - source-a4c131ce094457fb
sources:
  - id: source-a4c131ce094457fb
    title: Paper Trail
    url: 'https://store.steampowered.com/app/1889740/'
    verifiedAt: null
relations: []
placements:
  - catalogId: puzzle
    id: family-geometry
    title: Puzzles
    url: 'https://gamemechanics.pro/en/mechanics/puzzle/#family-geometry'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: 'Geometry, cutting and folding'
    description: >-
      The player folds, cuts or transforms a shape and uses the resulting
      geometry to solve the puzzle.
    image:
      src: images/mechanics/adventure-paper-trail-00.webp
      width: 1440
      height: 810
      game: Paper Trail
      sourceUrl: 'https://store.steampowered.com/app/1889740/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1889740/ss_1469a801a268e771e65b1c58f2930a9b33614e5d.1920x1080.jpg?t=1750783735
      credit: Newfangled Games
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: A paper fold changes the shape of the play space
      alt: A paper fold changes the shape of the play space
      markers:
        - x: 74
          'y': 60
          label: The fold boundary changes the available shape
    tips:
      - >-
        Keep the relationship between the original shape and the transformation
        clear.
    examples:
      - title: Paper Trail
        url: 'https://store.steampowered.com/app/1889740/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/puzzle
---
# Geometry, cutting and folding

id: puzzle--family-geometry
type: mechanic
key: mechanic/puzzle--family-geometry
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-geometry/

The player folds, cuts or transforms a shape and uses the resulting geometry to solve the puzzle.

## At a glance

![A paper fold changes the shape of the play space](https://gamemechanics.pro/images/mechanics/adventure-paper-trail-00.webp)

[Paper Trail](https://store.steampowered.com/app/1889740/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. The fold boundary changes the available shape

- Keep the relationship between the original shape and the transformation clear.

- [Paper Trail](https://store.steampowered.com/app/1889740/)

## How it works

Convert a form and display its properties.

## Variants

### Variants and applications

<a id="family-geometry-variants"></a>

- Cutting and rearranging. Definition: Divide a figure into parts from which the required shape is assembled. Conditional example: Turn a rectangle into a square with several cuts. <a id="variant-dissection"></a>
- Division of area. Definition: Make cuts to obtain parts of equal or specified area. Conditional example: Divide a polygon into three equal parts. <a id="variant-equal-area-cut"></a>
- Construction with a limited number of lines. Definition: Cover or connect points with a limit of straight lines and breaks. Conditional example: Connect nine points with four segments. <a id="variant-limited-lines"></a>
- Folding the sheet. Definition: Select a sequence of folds to obtain a shape or align marks. Conditional example: Align holes with several folds. Terms: origami; origami. <a id="variant-origami"></a>
- Drawing after bending. Definition: Restore the appearance of a folded or unfolded sheet using holes and cuts. Conditional example: Predict the pattern after unfolding. <a id="variant-folded-pattern"></a>
- Rearranging hinged surfaces. Definition: To obtain the desired edge or pattern through the allowable bends of a composite structure. Conditional example: To reveal the hidden side of a flexagon. Terms: flexagon; flexagon. <a id="variant-flexagon"></a>
- Development and volume. Definition: Compare a flat development with a spatial body. Conditional example: Select a development of a cube with the desired adjacent faces. <a id="variant-net-solid"></a>
- Constructing a figure with tools. Definition: Obtain an exact object using allowed geometric operations. Conditional example: Construct the center of a circle using allowed actions. <a id="variant-geometric-construction"></a>
- Completing symmetry. Definition: Add or move elements to obtain a given symmetry. Conditional example: Complete a pattern relative to two axes. <a id="variant-reflection-symmetry"></a>
- Separation of area and perimeter. Definition: Change shape by maintaining one geometric property and changing another. Conditional example: Increase the perimeter while maintaining the area. <a id="variant-perimeter-area"></a>

## Context and limits

A wide catalog of mechanics for digital puzzles, paper logic problems and physical puzzles. Each position contains an action or rule and a conditional example of application.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Paper Trail](https://store.steampowered.com/app/1889740/) (id: source-a4c131ce094457fb)

CC-BY-4.0 · gamemechanics.pro contributors
