---
key: mechanic/puzzle--family-deduction
type: mechanic
id: puzzle--family-deduction
lang: en
title: Deduction and the hidden state
summary: >-
  The player infers hidden state from constraints, observations and system
  responses.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-deduction/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/puzzle--family-deduction.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/puzzle--family-deduction.md
aliases:
  - Deduction and hidden state
tags:
  - Puzzles
  - Mechanics catalog
sourceIds:
  - source-ee038a4e63ad2ca4
sources:
  - id: source-ee038a4e63ad2ca4
    title: Hexcells
    url: 'https://store.steampowered.com/app/265890/'
    verifiedAt: null
relations: []
placements:
  - catalogId: puzzle
    id: family-deduction
    title: Puzzles
    url: 'https://gamemechanics.pro/en/mechanics/puzzle/#family-deduction'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Deduction and hidden state
    description: >-
      The player infers hidden state from constraints, observations and system
      responses.
    image:
      src: images/mechanics/adventure-hexcells-02.webp
      width: 1440
      height: 810
      game: Hexcells
      sourceUrl: 'https://store.steampowered.com/app/265890/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/265890/ss_b011707202d23cf553d6f1aa6c68cc1c93115151.1920x1080.jpg?t=1667308643
      credit: Matthew Brown
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: Revealed numbers determine hidden cell states
      alt: Revealed numbers determine hidden cell states
      markers:
        - x: 50
          'y': 41
          label: A clue constrains unknown states
    tips:
      - Distinguish proven deductions from assumptions and random choices.
    examples:
      - title: Hexcells
        url: 'https://store.steampowered.com/app/265890/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/puzzle
---
# Deduction and the hidden state

id: puzzle--family-deduction
type: mechanic
key: mechanic/puzzle--family-deduction
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-deduction/

The player infers hidden state from constraints, observations and system responses.

## At a glance

![Revealed numbers determine hidden cell states](https://gamemechanics.pro/images/mechanics/adventure-hexcells-02.webp)

[Hexcells](https://store.steampowered.com/app/265890/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. A clue constrains unknown states

- Distinguish proven deductions from assumptions and random choices.

- [Hexcells](https://store.steampowered.com/app/265890/)

## How it works

Recover the unknown from system constraints, observations, and responses.

## Variants

### Variants and applications

<a id="family-deduction-variants"></a>

- Correspondence table. Definition: Establish one-to-one relationships between several sets of features. Conditional example: Determine who lives in which house. Terms: zebra puzzle; logical table. <a id="variant-logic-grid"></a>
- True and false statements. Definition: Determine the state of the world and the truthfulness of speakers based on compatible statements. Conditional example: Find out which of the guards is lying. Terms: knights and knaves. <a id="variant-truth-liars"></a>
- Chains of conditions. Definition: Derive the only valid combination from implications and exceptions. Conditional example: Determine the culprit using the conditions “if” and “only if”. <a id="variant-conditional-deduction"></a>
- Feedback code. Definition: Select a hidden sequence based on information about matching features and positions. Conditional example: Restore the code based on the number of exact and inaccurate matches. Terms: Mastermind; bulls and cows; bulls and cows. <a id="variant-code-feedback"></a>
- Hidden object localization. Definition: Determine position based on directions, distances and intersecting observations. Conditional example: Find a transmitter using several bearings. <a id="variant-hidden-location"></a>
- Black box research. Definition: Deduce an internal device based on its response to input influences. Conditional example: Restore the location of obstacles based on the beam outputs. Terms: Black Box. <a id="variant-probe-black-box"></a>
- Troubleshooting. Definition: Identify a broken component based on symptoms and test results. Conditional example: Find one damaged circuit node. <a id="variant-fault-diagnosis"></a>
- Selecting an informative check. Definition: Select a question or experiment that distinguishes the remaining hypotheses. Conditional example: Find a hidden number in a limited number of questions. <a id="variant-information-query"></a>
- Inference from the awareness of others. Definition: Use participants' knowledge and public statements about what they know or don't know. Example: Determine the color of your hat after everyone else answers. Terms: hat puzzles; general knowledge. <a id="variant-common-knowledge"></a>
- Proof of impossibility. Definition: Detect an invariant or contradiction that excludes the required configuration. Conditional example: Explain why the layout cannot be assembled with valid moves. <a id="variant-proof-impossibility"></a>

## Context and limits

A wide catalog of mechanics for digital puzzles, paper logic problems and physical puzzles. Each position contains an action or rule and a conditional example of application.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Hexcells](https://store.steampowered.com/app/265890/) (id: source-ee038a4e63ad2ca4)

CC-BY-4.0 · gamemechanics.pro contributors
