---
key: mechanic/puzzle--family-arithmetic
type: mechanic
id: puzzle--family-arithmetic
lang: en
title: 'Numbers, operations and combinatorics'
summary: >-
  The player constructs expressions or allocations that satisfy a numerical
  requirement.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-arithmetic/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/puzzle--family-arithmetic.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/puzzle--family-arithmetic.md
aliases:
  - Numbers and operations
tags:
  - Puzzles
  - Mechanics catalog
sourceIds:
  - source-2fb392d4831688b7
sources:
  - id: source-2fb392d4831688b7
    title: Human Resource Machine
    url: 'https://store.steampowered.com/app/375820/'
    verifiedAt: null
relations: []
placements:
  - catalogId: puzzle
    id: family-arithmetic
    title: Puzzles
    url: 'https://gamemechanics.pro/en/mechanics/puzzle/#family-arithmetic'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Numbers and operations
    description: >-
      The player constructs expressions or allocations that satisfy a numerical
      requirement.
    image:
      src: images/mechanics/adventure-human-resource-machine-00.webp
      width: 1440
      height: 810
      game: Human Resource Machine
      sourceUrl: 'https://store.steampowered.com/app/375820/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/375820/ss_5de238ca62f67dc97c940bd6af61c03a4320c981.1920x1080.jpg?t=1692721273
      credit: Tomorrow Corporation
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: A program triples a number from the input queue
      alt: A program triples a number from the input queue
      markers:
        - x: 14
          'y': 58
          label: Input value to transform
        - x: 82
          'y': 70
          label: Operations on the numerical value
    tips:
      - Let players test the calculation with a small understandable example.
    examples:
      - title: Human Resource Machine
        url: 'https://store.steampowered.com/app/375820/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/puzzle
---
# Numbers, operations and combinatorics

id: puzzle--family-arithmetic
type: mechanic
key: mechanic/puzzle--family-arithmetic
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/puzzle--family-arithmetic/

The player constructs expressions or allocations that satisfy a numerical requirement.

## At a glance

![A program triples a number from the input queue](https://gamemechanics.pro/images/mechanics/adventure-human-resource-machine-00.webp)

[Human Resource Machine](https://store.steampowered.com/app/375820/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. Input value to transform
2. Operations on the numerical value

- Let players test the calculation with a small understandable example.

- [Human Resource Machine](https://store.steampowered.com/app/375820/)

## How it works

Construct expressions and distributions that satisfy numerical conditions.

## Variants

### Variants and applications

<a id="family-arithmetic-variants"></a>

- An expression with a target result. Definition: Make a calculation from given numbers and operations. Conditional example: Get 24 from four numbers. <a id="variant-target-expression"></a>
- Restoring operations. Definition: Insert missing characters, parentheses or values ​​for a true equality. Conditional example: Arrange operations between four digits. <a id="variant-missing-operator"></a>
- Letter arithmetic. Definition: Replace letters with numbers while maintaining equality and matching rules. Conditional example: Decipher the addition column. Terms: cryptarithm; alphametic. <a id="variant-alphametic"></a>
- Matching amounts. Definition: Arrange numbers so that given lines or groups have the required amount. Conditional example: Construct a magic square. <a id="variant-magic-sums"></a>
- Dividing the number set. Definition: Divide numbers into groups with given amounts or properties. Conditional example: Divide weights into two equal groups. <a id="variant-number-partition"></a>
- Cyclic arithmetic. Definition: Manage values ​​that cross the modulo boundary. Conditional example: Set the clock by connected turns of the hands. <a id="variant-modular-state"></a>
- Numerical pattern. Definition: Derive a rule for a number sequence under sufficient restrictions. Conditional example: Recover a gap in a series with a given type of rule. <a id="variant-number-sequence"></a>
- Rearranging and changing numbers. Definition: To achieve equality by moving, flipping or adding elements of a record. Conventional example: To move one matchstick in a digital equality. Terms: matchstick arithmetic. <a id="variant-digit-manipulation"></a>
- Counting valid options. Definition: Count configurations with restrictions, avoiding repeated counting. Conditional example: Find the number of different routes along a small grid. <a id="variant-counting-configurations"></a>
- Choice with a probabilistic condition. Definition: Derive a probability or strategy in an explicitly specified random model. Conditional example: Select the sequence of tests with the highest chance of success. <a id="variant-probability-choice"></a>
- Derivation of a winning state. Definition: Find a move that guarantees a goal for all admissible responses of the opponent. Conditional example: Leave the opponent a losing configuration of heaps. Terms: Nim; him. <a id="variant-forced-win"></a>

## Context and limits

A wide catalog of mechanics for digital puzzles, paper logic problems and physical puzzles. Each position contains an action or rule and a conditional example of application.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Human Resource Machine](https://store.steampowered.com/app/375820/) (id: source-2fb392d4831688b7)

CC-BY-4.0 · gamemechanics.pro contributors
