---
key: mechanic/point-and-click--family-02
type: mechanic
id: point-and-click--family-02
lang: en
title: Movement and spatial access
summary: >-
  The player opens passages and chooses accessible locations, changing what can
  be explored next.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/point-and-click--family-02/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/point-and-click--family-02.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/point-and-click--family-02.md
aliases: []
tags:
  - Point-and-click adventures
  - Core actions and items
sourceIds:
  - source-af91ee5473ad0808
sources:
  - id: source-af91ee5473ad0808
    title: Machinarium
    url: 'https://store.steampowered.com/app/40700/'
    verifiedAt: null
relations: []
placements:
  - catalogId: point-and-click
    id: family-02
    title: Point-and-click adventures
    url: 'https://gamemechanics.pro/en/mechanics/point-and-click/#family-02'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Movement and spatial access
    description: >-
      The player opens passages and chooses accessible locations, changing what
      can be explored next.
    image:
      src: images/mechanics/adventure-machinarium-02.webp
      width: 1440
      height: 810
      game: Machinarium
      sourceUrl: 'https://store.steampowered.com/app/40700/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/40700/80f825bcb9c71fcfef60ab6847b545b7b4928a21/ss_80f825bcb9c71fcfef60ab6847b545b7b4928a21.1920x1080.jpg?t=1791501193
      credit: Amanita Design
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: A bridge and closed passages in Machinarium
      alt: A bridge and closed passages in Machinarium
      markers:
        - x: 47
          'y': 75
          label: A bridge connects scene areas
        - x: 58
          'y': 48
          label: A gate limits access
    tips:
      - Show usable passages and explain blocked movement.
    examples:
      - title: Machinarium
        url: 'https://store.steampowered.com/app/40700/'
endsAt: null
provenance: >-
  Original taxonomy adapted from user-selected design discussions; linked
  sources support specific examples, not the whole classification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/point-and-click
---
# Movement and spatial access

id: point-and-click--family-02
type: mechanic
key: mechanic/point-and-click--family-02
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/point-and-click--family-02/

The player opens passages and chooses accessible locations, changing what can be explored next.

## At a glance

![A bridge and closed passages in Machinarium](https://gamemechanics.pro/images/mechanics/adventure-machinarium-02.webp)

[Machinarium](https://store.steampowered.com/app/40700/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. A bridge connects scene areas
2. A gate limits access

- Show usable passages and explain blocked movement.

- [Machinarium](https://store.steampowered.com/app/40700/)

## How it works

The player opens passages and chooses accessible locations, changing what can be explored next.

## Variants

### Variants

<a id="family-02-branch-1"></a>

- Scene transitions: move between screens and locations. <a id="family-02-variant-1"></a>
- Movement within scenes: reach objects and bypass obstacles. <a id="family-02-variant-2"></a>
- Viewpoints: pan and move between observation positions. <a id="family-02-variant-3"></a>
- Access conditions: use keys, permission, documents or knowledge. <a id="family-02-variant-4"></a>
- Vertical and constrained movement: climb, descend, crawl, cross or use lifts. <a id="family-02-variant-5"></a>
- Transport: travel and establish conditions for a journey. <a id="family-02-variant-6"></a>
- Shortcuts and returns: connect familiar places and revisit changed locations. <a id="family-02-variant-7"></a>
- Position: reach the required height, side, distance or viewpoint. <a id="family-02-variant-8"></a>

## Context and limits

A working classification with 44 families and 355 variants. Families overlap: one puzzle can combine items, dialogue, deduction and a character schedule. Core actions, progression architecture and assistance are separate layers. Sources identify examples from neighboring adventure genres.

## Connected materials


## Sources and provenance

Original taxonomy adapted from user-selected design discussions; linked sources support specific examples, not the whole classification.

- [Machinarium](https://store.steampowered.com/app/40700/) (id: source-af91ee5473ad0808)

CC-BY-4.0 · gamemechanics.pro contributors
