---
key: mechanic/phone-microphone--family-hybrid
type: mechanic
id: phone-microphone--family-hybrid
lang: en
title: Combination with other inputs
summary: >-
  Voice or other sound combines with touch, motion or a button. Each channel has
  a distinct role in the combined action.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/phone-microphone--family-hybrid/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/phone-microphone--family-hybrid.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/phone-microphone--family-hybrid.md
aliases:
  - Combining input methods
tags:
  - Phone microphone interactions
  - Mechanics catalog
sourceIds:
  - source-f8d1cacd47b7c58b
  - source-d0b96e774048c628
  - source-d5b7ed9f3ea34a9b
sources:
  - id: source-f8d1cacd47b7c58b
    title: 'Android: Audio Capture and Input Processing'
    url: 'https://developer.android.com/media/platform/mediarecorder'
    verifiedAt: null
  - id: source-d0b96e774048c628
    title: 'W3C: Media Capture and Streams'
    url: 'https://www.w3.org/TR/mediacapture-streams/'
    verifiedAt: null
  - id: source-d5b7ed9f3ea34a9b
    title: One Hand Clapping - OHC
    url: 'https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4'
    verifiedAt: null
relations: []
placements:
  - catalogId: phone-microphone
    id: family-hybrid
    title: Phone microphone interactions
    url: 'https://gamemechanics.pro/en/mechanics/phone-microphone/#family-hybrid'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Combining input methods
    description: >-
      Voice or other sound combines with touch, motion or a button. Each channel
      has a distinct role in the combined action.
    image:
      src: images/mechanics/sensor-one-hand-clapping-0.webp
      width: 1280
      height: 720
      game: One Hand Clapping - OHC
      sourceUrl: 'https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4'
      originalUrl: >-
        https://is1-ssl.mzstatic.com/image/thumb/Purple116/v4/1f/79/08/1f79088b-e68d-8037-720e-c402e244d062/ae0e08aa-0ff2-409d-90aa-04cf904759d6_OneHandClapping_Screenshot_01_2208x1242.jpg/1280x1440bb.jpg
      credit: THQ Nordic Mobile GmbH
      rights: >-
        © THQ Nordic Mobile GmbH. Developer-distributed App Store screenshot.
        All rights reserved; excluded from MIT and CC BY 4.0.
      caption: 'One Hand Clapping: vocal action is linked to platforms and the route'
      alt: 'One Hand Clapping: vocal action is linked to platforms and the route'
      markers:
        - x: 48
          'y': 50
          label: Musical action affects the available route
    tips:
      - >-
        Use clear feedback to separate character movement from sound-driven
        effects.
    examples:
      - title: One Hand Clapping - OHC
        url: 'https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/phone-microphone
---
# Combination with other inputs

id: phone-microphone--family-hybrid
type: mechanic
key: mechanic/phone-microphone--family-hybrid
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/phone-microphone--family-hybrid/

Voice or other sound combines with touch, motion or a button. Each channel has a distinct role in the combined action.

## At a glance

![One Hand Clapping: vocal action is linked to platforms and the route](https://gamemechanics.pro/images/mechanics/sensor-one-hand-clapping-0.webp)

[One Hand Clapping - OHC](https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4) · © THQ Nordic Mobile GmbH. Developer-distributed App Store screenshot. All rights reserved; excluded from MIT and CC BY 4.0.

1. Musical action affects the available route

- Use clear feedback to separate character movement from sound-driven effects.

- [One Hand Clapping - OHC](https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4)

## How it works

These techniques require additional sensors, interfaces, or rules. The microphone provides only its part of the data.

## Variants

### Variants and applications

<a id="family-hybrid-variants"></a>

- Touch and say. Signal: Touch selection and voice command. Application: Tap to indicate an object, set an action out loud. Access level: Recognition. <a id="variant-mic-137"></a>
- Tilt and blow. Signal: IMU for direction, flow noise for force. Application: Direct the sailboat by tilting and accelerate by exhaling. Access level: D. <a id="variant-mic-138"></a>
- Point the camera and voice. Signal: Camera for target, sound for action. Application: Feed or wake up an AR creature with real sound. Access level: D. <a id="variant-mic-139"></a>
- Hold and speak. Signal: The button sets the microphone input window. Application: Cast a spell with your voice only while the rune is held. Access level: Signal analysis. <a id="variant-mic-140"></a>
- The sound chooses, the gesture confirms. Signal: Recognized variant and explicit confirmation. Application: Say the name of the item and swipe it with your finger to apply. Access level: Recognition. <a id="variant-mic-141"></a>
- Headset profile. Signal: Another audio route and its delay. Application: Offer close microphone mode; separately calibrate rhythm and breathing. Access level: D. <a id="variant-mic-142"></a>
- Microphone and movement. Signal: Audio event and IMU data. Application: Distinguish a game swing with sound from random interference. Access level: D. <a id="variant-mic-143"></a>
- Recorded voice in touch. Signal: Recording plus playback control. Application: Play a phrase as an instrument: scratch, stretch, pause. Access level: Signal analysis. <a id="variant-mic-144"></a>

## Context and limits

Author's design map for mobile games and interactive applications. 144 techniques in 18 groups, including basic signals, rules and combinations. Applications are design ideas and not a list of released games.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Android: Audio Capture and Input Processing](https://developer.android.com/media/platform/mediarecorder) (id: source-f8d1cacd47b7c58b)
- [W3C: Media Capture and Streams](https://www.w3.org/TR/mediacapture-streams/) (id: source-d0b96e774048c628)
- [One Hand Clapping - OHC](https://apps.apple.com/us/app/one-hand-clapping-ohc/id1524426643?uo=4) (id: source-d5b7ed9f3ea34a9b)

CC-BY-4.0 · gamemechanics.pro contributors
