---
key: mechanic/game-mechanics--gm-snowstorm
type: mechanic
id: game-mechanics--gm-snowstorm
lang: en
title: Snowstorm
summary: Heavy snow and wind alter visibility and route perception.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-snowstorm/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-snowstorm.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-snowstorm.md
aliases: []
tags:
  - Game design techniques
  - Weather
sourceIds:
  - source-b8aa0a3644ddb81f
  - source-6ff6d1d1eb469a93
  - source-30445eb82cf5bf44
  - source-93c5ee725dc0d5f4
  - source-0b1dd5ecce36762d
  - source-579e786c72bd5924
sources:
  - id: source-b8aa0a3644ddb81f
    title: 'Game Mechanics: Snowstorm'
    url: 'https://gamemechanics.org/patterns/snowstorm'
    verifiedAt: null
  - id: source-6ff6d1d1eb469a93
    title: Tomb Raider (2013)
    url: 'https://gamemechanics.org/patterns/snowstorm/game/tomb-raider-2013'
    verifiedAt: null
  - id: source-30445eb82cf5bf44
    title: Far Cry 4 (2014)
    url: 'https://gamemechanics.org/patterns/snowstorm/game/far-cry-4'
    verifiedAt: null
  - id: source-93c5ee725dc0d5f4
    title: Metro Exodus (2019)
    url: 'https://gamemechanics.org/patterns/snowstorm/game/metro-exodus'
    verifiedAt: null
  - id: source-0b1dd5ecce36762d
    title: The Last of Us Part II (2020)
    url: 'https://gamemechanics.org/patterns/snowstorm/game/the-last-of-us-part-ii'
    verifiedAt: null
  - id: source-579e786c72bd5924
    title: Red Dead Redemption 2 (2019)
    url: 'https://gamemechanics.org/patterns/snowstorm/game/red-dead-redemption-2'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-snowstorm
    title: Game design techniques
    url: 'https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-snowstorm'
    categoryIds:
      - gm-category-weather
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Snowstorm
    description: Heavy snow and wind alter visibility and route perception.
    image:
      src: images/mechanics/atmosphere-snowstorm.webp
      width: 460
      height: 252
      game: Metro Exodus
      sourceUrl: 'https://gamemechanics.org/patterns/snowstorm'
      originalUrl: 'https://cdn.gamemechanics.org/webm/metro_exodus_blizzard.webm'
      sourceFrameSeconds: 8.32
      credit: >-
        4A Games; frame from clip via GameMechanics.org; visible source
        watermark: KVO
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. Visible source watermarks preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: Snow and wind obscure a route between ruined buildings
      alt: 'Metro Exodus: Snow and wind obscure a route between ruined buildings.'
      markers:
        - x: 48
          'y': 29
          label: Snow particles limit visibility
    tips:
      - Retain nearby landmarks and predictable directional feedback.
    examples:
      - title: Metro Exodus
        url: 'https://gamemechanics.org/patterns/snowstorm'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Snowstorm

id: game-mechanics--gm-snowstorm
type: mechanic
key: mechanic/game-mechanics--gm-snowstorm
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-snowstorm/

Heavy snow and wind alter visibility and route perception.

## At a glance

![Metro Exodus: Snow and wind obscure a route between ruined buildings.](https://gamemechanics.pro/images/mechanics/atmosphere-snowstorm.webp)

[Metro Exodus](https://gamemechanics.org/patterns/snowstorm) · Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://cdn.gamemechanics.org/webm/metro_exodus_blizzard.webm), 8.32 s

1. Snow particles limit visibility

- Retain nearby landmarks and predictable directional feedback.

- [Metro Exodus](https://gamemechanics.org/patterns/snowstorm)

## How it works

Heavy snow and wind alter visibility and route perception.

## Variants

### How the technique works

<a id="gm-snowstorm-rule"></a>

- Heavy snow and wind alter visibility and route perception. <a id="gm-snowstorm-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Snowstorm](https://gamemechanics.org/patterns/snowstorm) (id: source-b8aa0a3644ddb81f)
- [Tomb Raider (2013)](https://gamemechanics.org/patterns/snowstorm/game/tomb-raider-2013) (id: source-6ff6d1d1eb469a93)
- [Far Cry 4 (2014)](https://gamemechanics.org/patterns/snowstorm/game/far-cry-4) (id: source-30445eb82cf5bf44)
- [Metro Exodus (2019)](https://gamemechanics.org/patterns/snowstorm/game/metro-exodus) (id: source-93c5ee725dc0d5f4)
- [The Last of Us Part II (2020)](https://gamemechanics.org/patterns/snowstorm/game/the-last-of-us-part-ii) (id: source-0b1dd5ecce36762d)
- [Red Dead Redemption 2 (2019)](https://gamemechanics.org/patterns/snowstorm/game/red-dead-redemption-2) (id: source-579e786c72bd5924)

CC-BY-4.0 · gamemechanics.pro contributors
