---
key: mechanic/game-mechanics--gm-self-guided-missiles
type: mechanic
id: game-mechanics--gm-self-guided-missiles
lang: en
title: Self-guided missiles
summary: >-
  A missile or other projectile adjusts its path toward a selected target after
  launch. The player selects the target and the system guides the projectile.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-self-guided-missiles/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-self-guided-missiles.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-self-guided-missiles.md
aliases:
  - Homing projectiles
tags:
  - Game design techniques
  - Combat
sourceIds:
  - source-369bcf4c3ea18654
  - source-ef90ba337c5e58c6
  - source-7ff3e85238673ecb
sources:
  - id: source-369bcf4c3ea18654
    title: 'Game Mechanics: Self-guided missiles'
    url: 'https://gamemechanics.org/patterns/self-guided-missiles'
    verifiedAt: null
  - id: source-ef90ba337c5e58c6
    title: Resistance 3 (2011)
    url: 'https://gamemechanics.org/patterns/self-guided-missiles/game/resistance-3'
    verifiedAt: null
  - id: source-7ff3e85238673ecb
    title: Bulletstorm (2011)
    url: 'https://gamemechanics.org/patterns/self-guided-missiles/game/bulletstorm'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-self-guided-missiles
    title: Game design techniques
    url: >-
      https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-self-guided-missiles
    categoryIds:
      - gm-category-combat
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Homing projectiles
    description: >-
      A missile or other projectile adjusts its path toward a selected target
      after launch. The player selects the target and the system guides the
      projectile.
    image:
      src: images/mechanics/combat-self-guided-missiles.webp
      width: 460
      height: 254
      game: Resistance 3 (2011)
      sourceUrl: 'https://gamemechanics.org/patterns/self-guided-missiles'
      originalUrl: 'https://cdn.gamemechanics.org/webm/resistance3_bullseye.webm'
      sourceFrameSeconds: 3.84
      credit: >-
        Insomniac Games / Sony Computer Entertainment; frame from clip via
        GameMechanics.org
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. All rights reserved; excluded from the portal’s MIT
        and CC BY 4.0 licenses.
      caption: 'Bullseye: rounds follow a tagged target'
      alt: >-
        Glowing Bullseye shot trails curve toward a target by the far wall in
        Resistance 3.
      markers:
        - x: 31
          'y': 61
          label: Curving projectile trails
        - x: 27
          'y': 72
          label: The tagged target’s area
    tips:
      - Distinguish target acquisition from manual projectile steering.
      - Communicate target loss and turning limits.
    examples:
      - title: Resistance 3 (2011)
        url: 'https://gamemechanics.org/patterns/self-guided-missiles'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Self-guided missiles

id: game-mechanics--gm-self-guided-missiles
type: mechanic
key: mechanic/game-mechanics--gm-self-guided-missiles
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-self-guided-missiles/

A missile or other projectile adjusts its path toward a selected target after launch. The player selects the target and the system guides the projectile.

## At a glance

![Glowing Bullseye shot trails curve toward a target by the far wall in Resistance 3.](https://gamemechanics.pro/images/mechanics/combat-self-guided-missiles.webp)

[Resistance 3 (2011)](https://gamemechanics.org/patterns/self-guided-missiles) · Game imagery © its respective rights holders. Source host: GameMechanics.org. All rights reserved; excluded from the portal’s MIT and CC BY 4.0 licenses.

[Source recording](https://cdn.gamemechanics.org/webm/resistance3_bullseye.webm), 3.84 s

1. Curving projectile trails
2. The tagged target’s area

- Distinguish target acquisition from manual projectile steering.
- Communicate target loss and turning limits.

- [Resistance 3 (2011)](https://gamemechanics.org/patterns/self-guided-missiles)

## How it works

After launch, a missile adjusts its path toward a selected target.

## Variants

### How the technique works

<a id="gm-self-guided-missiles-rule"></a>

- After launch, a missile adjusts its path toward a selected target. <a id="gm-self-guided-missiles-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Self-guided missiles](https://gamemechanics.org/patterns/self-guided-missiles) (id: source-369bcf4c3ea18654)
- [Resistance 3 (2011)](https://gamemechanics.org/patterns/self-guided-missiles/game/resistance-3) (id: source-ef90ba337c5e58c6)
- [Bulletstorm (2011)](https://gamemechanics.org/patterns/self-guided-missiles/game/bulletstorm) (id: source-7ff3e85238673ecb)

CC-BY-4.0 · gamemechanics.pro contributors
