---
key: mechanic/game-mechanics--gm-rain
type: mechanic
id: game-mechanics--gm-rain
lang: en
title: Rain
summary: Precipitation changes the environment's appearance and sound.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-rain/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-rain.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-rain.md
aliases: []
tags:
  - Game design techniques
  - Weather
sourceIds:
  - source-c2e0edc834ec38e8
  - source-dfa4f2015808f5a0
  - source-dc507eaef730ccac
  - source-7ad84dbfbcc82fe1
  - source-dba17a83d9f1e4be
  - source-b8a4fed1553996b9
  - source-6e42a1db4f010b1d
  - source-bd72dad8b306eeeb
sources:
  - id: source-c2e0edc834ec38e8
    title: 'Game Mechanics: Rain'
    url: 'https://gamemechanics.org/patterns/rain'
    verifiedAt: null
  - id: source-dfa4f2015808f5a0
    title: Far Cry 3 (2012)
    url: 'https://gamemechanics.org/patterns/rain/game/far-cry-3'
    verifiedAt: null
  - id: source-dc507eaef730ccac
    title: The Last of Us (2013)
    url: 'https://gamemechanics.org/patterns/rain/game/the-last-of-us'
    verifiedAt: null
  - id: source-7ad84dbfbcc82fe1
    title: The Last of Us Part II (2020)
    url: 'https://gamemechanics.org/patterns/rain/game/the-last-of-us-part-ii'
    verifiedAt: null
  - id: source-dba17a83d9f1e4be
    title: Red Dead Redemption 2 (2019)
    url: 'https://gamemechanics.org/patterns/rain/game/red-dead-redemption-2'
    verifiedAt: null
  - id: source-b8a4fed1553996b9
    title: Driveclub (2014)
    url: 'https://gamemechanics.org/patterns/rain/game/driveclub'
    verifiedAt: null
  - id: source-6e42a1db4f010b1d
    title: Grand Theft Auto V (2015)
    url: 'https://gamemechanics.org/patterns/rain/game/grand-theft-auto-v'
    verifiedAt: null
  - id: source-bd72dad8b306eeeb
    title: Forza Horizon 5 (2021)
    url: 'https://gamemechanics.org/patterns/rain/game/forza-horizon-5'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-rain
    title: Game design techniques
    url: 'https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-rain'
    categoryIds:
      - gm-category-weather
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Rain
    description: Precipitation changes the environment's appearance and sound.
    image:
      src: images/mechanics/atmosphere-rain.webp
      width: 460
      height: 252
      game: The Last of Us
      sourceUrl: 'https://gamemechanics.org/patterns/rain'
      originalUrl: 'https://cdn.gamemechanics.org/webm/tlou_rain-mt92ib86.webm'
      sourceFrameSeconds: 6.14
      credit: >-
        Naughty Dog / Sony Computer Entertainment; frame from clip via
        GameMechanics.org
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. Visible source watermarks preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: Rain in a city courtyard at night
      alt: 'The Last of Us: Rain in a city courtyard at night.'
      markers:
        - x: 63
          'y': 42
          label: Rain streaks against a lit background
    tips:
      - 'Keep precipitation, sound, material wetness and visibility consistent.'
    examples:
      - title: The Last of Us
        url: 'https://gamemechanics.org/patterns/rain'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Rain

id: game-mechanics--gm-rain
type: mechanic
key: mechanic/game-mechanics--gm-rain
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-rain/

Precipitation changes the environment's appearance and sound.

## At a glance

![The Last of Us: Rain in a city courtyard at night.](https://gamemechanics.pro/images/mechanics/atmosphere-rain.webp)

[The Last of Us](https://gamemechanics.org/patterns/rain) · Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://cdn.gamemechanics.org/webm/tlou_rain-mt92ib86.webm), 6.14 s

1. Rain streaks against a lit background

- Keep precipitation, sound, material wetness and visibility consistent.

- [The Last of Us](https://gamemechanics.org/patterns/rain)

## How it works

Precipitation changes the environment's appearance and sound.

## Variants

### How the technique works

<a id="gm-rain-rule"></a>

- Precipitation changes the environment's appearance and sound. <a id="gm-rain-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Rain](https://gamemechanics.org/patterns/rain) (id: source-c2e0edc834ec38e8)
- [Far Cry 3 (2012)](https://gamemechanics.org/patterns/rain/game/far-cry-3) (id: source-dfa4f2015808f5a0)
- [The Last of Us (2013)](https://gamemechanics.org/patterns/rain/game/the-last-of-us) (id: source-dc507eaef730ccac)
- [The Last of Us Part II (2020)](https://gamemechanics.org/patterns/rain/game/the-last-of-us-part-ii) (id: source-7ad84dbfbcc82fe1)
- [Red Dead Redemption 2 (2019)](https://gamemechanics.org/patterns/rain/game/red-dead-redemption-2) (id: source-dba17a83d9f1e4be)
- [Driveclub (2014)](https://gamemechanics.org/patterns/rain/game/driveclub) (id: source-b8a4fed1553996b9)
- [Grand Theft Auto V (2015)](https://gamemechanics.org/patterns/rain/game/grand-theft-auto-v) (id: source-6e42a1db4f010b1d)
- [Forza Horizon 5 (2021)](https://gamemechanics.org/patterns/rain/game/forza-horizon-5) (id: source-bd72dad8b306eeeb)

CC-BY-4.0 · gamemechanics.pro contributors
