---
key: mechanic/game-mechanics--gm-monkey-bar-traversal
type: mechanic
id: game-mechanics--gm-monkey-bar-traversal
lang: en
title: Overhead traversal
summary: >-
  The character hangs by their hands and moves beneath a horizontal support. The
  route depends on usable overhead grips.
updatedAt: '2026-10-21'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-monkey-bar-traversal/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-monkey-bar-traversal.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-monkey-bar-traversal.md
aliases: []
tags:
  - Game design techniques
  - Movement
sourceIds:
  - source-90b5e5b4c5b1aeb5
  - source-1c88f2ac69a10d9b
  - source-46170f1512a6315c
  - source-0370316af9c6e112
sources:
  - id: source-90b5e5b4c5b1aeb5
    title: 'Game Mechanics: Overhead traversal'
    url: 'https://gamemechanics.org/patterns/monkey-bar-traversal'
    verifiedAt: null
  - id: source-1c88f2ac69a10d9b
    title: Tomb Raider III (1998)
    url: >-
      https://gamemechanics.org/patterns/monkey-bar-traversal/game/tomb-raider-iii
    verifiedAt: null
  - id: source-46170f1512a6315c
    title: Tom Clancy's Splinter Cell (2002)
    url: >-
      https://gamemechanics.org/patterns/monkey-bar-traversal/game/tom-clancys-splinter-cell
    verifiedAt: null
  - id: source-0370316af9c6e112
    title: 'Uncharted: Drake''s Fortune (2007)'
    url: >-
      https://gamemechanics.org/patterns/monkey-bar-traversal/game/uncharted-drakes-fortune
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-monkey-bar-traversal
    title: Game design techniques
    url: >-
      https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-monkey-bar-traversal
    categoryIds:
      - gm-category-movement
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-21'
    title: Overhead traversal
    description: >-
      The character hangs by their hands and moves beneath a horizontal support.
      The route depends on usable overhead grips.
    image:
      src: images/mechanics/traversal-monkey-bar-traversal.webp
      width: 598
      height: 334
      game: Tomb Raider III (1998)
      sourceUrl: 'https://gamemechanics.org/patterns/monkey-bar-traversal'
      originalUrl: 'https://cdn.gamemechanics.org/webm/tomb_raider_3_over_head.webm'
      sourceFrameSeconds: 3.88
      credit: Core Design; clip via GameMechanics.org
      rights: >-
        © respective game rights holders. Clip source: GameMechanics.org. All
        rights reserved.
      caption: Moving beneath an overhead structure
      alt: >-
        Tomb Raider III: Lara hangs by her hands beneath an overhead structure
        in a cave passage.
      markers:
        - x: 49
          'y': 48
          label: Hands support the character beneath the structure
    tips:
      - Mark the usable overhead grip area.
      - Check letting go and landing from each part of the route.
    examples:
      - title: Tomb Raider III (1998)
        url: 'https://gamemechanics.org/patterns/monkey-bar-traversal'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Overhead traversal

id: game-mechanics--gm-monkey-bar-traversal
type: mechanic
key: mechanic/game-mechanics--gm-monkey-bar-traversal
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-monkey-bar-traversal/

The character hangs by their hands and moves beneath a horizontal support. The route depends on usable overhead grips.

## At a glance

![Tomb Raider III: Lara hangs by her hands beneath an overhead structure in a cave passage.](https://gamemechanics.pro/images/mechanics/traversal-monkey-bar-traversal.webp)

[Tomb Raider III (1998)](https://gamemechanics.org/patterns/monkey-bar-traversal) · © respective game rights holders. Clip source: GameMechanics.org. All rights reserved.

[Source recording](https://cdn.gamemechanics.org/webm/tomb_raider_3_over_head.webm), 3.88 s

1. Hands support the character beneath the structure

- Mark the usable overhead grip area.
- Check letting go and landing from each part of the route.

- [Tomb Raider III (1998)](https://gamemechanics.org/patterns/monkey-bar-traversal)

## How it works

The character traverses beneath overhead supports using handholds.

## Variants

### How the technique works

<a id="gm-monkey-bar-traversal-rule"></a>

- The character traverses beneath overhead supports using handholds. <a id="gm-monkey-bar-traversal-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Overhead traversal](https://gamemechanics.org/patterns/monkey-bar-traversal) (id: source-90b5e5b4c5b1aeb5)
- [Tomb Raider III (1998)](https://gamemechanics.org/patterns/monkey-bar-traversal/game/tomb-raider-iii) (id: source-1c88f2ac69a10d9b)
- [Tom Clancy's Splinter Cell (2002)](https://gamemechanics.org/patterns/monkey-bar-traversal/game/tom-clancys-splinter-cell) (id: source-46170f1512a6315c)
- [Uncharted: Drake's Fortune (2007)](https://gamemechanics.org/patterns/monkey-bar-traversal/game/uncharted-drakes-fortune) (id: source-0370316af9c6e112)

CC-BY-4.0 · gamemechanics.pro contributors
