---
key: mechanic/game-mechanics--gm-heat-haze
type: mechanic
id: game-mechanics--gm-heat-haze
lang: en
title: Heat haze
summary: Image distortion suggests heated air.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-heat-haze/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-heat-haze.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-heat-haze.md
aliases: []
tags:
  - Game design techniques
  - Immersion
  - Visual effects
sourceIds:
  - source-7743b657a5c3db15
  - source-bd3dd12f113ab817
  - source-cc0ec30230945677
  - source-476085d46147a389
  - source-8050fd55c89b1e2e
  - source-897b38eb3e5eca6e
sources:
  - id: source-7743b657a5c3db15
    title: 'Game Mechanics: Heat haze'
    url: 'https://gamemechanics.org/patterns/heat-haze'
    verifiedAt: null
  - id: source-bd3dd12f113ab817
    title: Doom 3 (2004)
    url: 'https://gamemechanics.org/patterns/heat-haze/game/doom-3'
    verifiedAt: null
  - id: source-cc0ec30230945677
    title: Gothic 3 (2006)
    url: 'https://gamemechanics.org/patterns/heat-haze/game/gothic-3'
    verifiedAt: null
  - id: source-476085d46147a389
    title: Far Cry 2 (2008)
    url: 'https://gamemechanics.org/patterns/heat-haze/game/far-cry-2'
    verifiedAt: null
  - id: source-8050fd55c89b1e2e
    title: 'Mercenaries 2: World in Flames (2008)'
    url: >-
      https://gamemechanics.org/patterns/heat-haze/game/mercenaries-2-world-in-flames
    verifiedAt: null
  - id: source-897b38eb3e5eca6e
    title: 'Kingdom Come: Deliverance (2018)'
    url: 'https://gamemechanics.org/patterns/heat-haze/game/kingdom-come-deliverance'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-heat-haze
    title: Game design techniques
    url: 'https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-heat-haze'
    categoryIds:
      - gm-category-immersion
      - gm-category-visual-effects
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Heat haze
    description: Image distortion suggests heated air.
    image:
      src: images/mechanics/atmosphere-heat-haze.webp
      width: 600
      height: 334
      game: Gothic 3
      sourceUrl: 'https://gamemechanics.org/patterns/heat-haze'
      originalUrl: 'https://cdn.gamemechanics.org/webm/gothic_3_heat_haze.webm'
      sourceFrameSeconds: 3.7
      credit: Piranha Bytes; frame from clip via GameMechanics.org
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. Visible source watermarks preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: The background shimmers above a torch
      alt: 'Gothic 3: The background shimmers above a torch.'
      markers:
        - x: 45
          'y': 37
          label: Distortion area above the flame
    tips:
      - Anchor distortion to the heat source and limit its strength.
    examples:
      - title: Gothic 3
        url: 'https://gamemechanics.org/patterns/heat-haze'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Heat haze

id: game-mechanics--gm-heat-haze
type: mechanic
key: mechanic/game-mechanics--gm-heat-haze
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-heat-haze/

Image distortion suggests heated air.

## At a glance

![Gothic 3: The background shimmers above a torch.](https://gamemechanics.pro/images/mechanics/atmosphere-heat-haze.webp)

[Gothic 3](https://gamemechanics.org/patterns/heat-haze) · Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://cdn.gamemechanics.org/webm/gothic_3_heat_haze.webm), 3.7 s

1. Distortion area above the flame

- Anchor distortion to the heat source and limit its strength.

- [Gothic 3](https://gamemechanics.org/patterns/heat-haze)

## How it works

Image distortion suggests heated air.

## Variants

### How the technique works

<a id="gm-heat-haze-rule"></a>

- Image distortion suggests heated air. <a id="gm-heat-haze-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Heat haze](https://gamemechanics.org/patterns/heat-haze) (id: source-7743b657a5c3db15)
- [Doom 3 (2004)](https://gamemechanics.org/patterns/heat-haze/game/doom-3) (id: source-bd3dd12f113ab817)
- [Gothic 3 (2006)](https://gamemechanics.org/patterns/heat-haze/game/gothic-3) (id: source-cc0ec30230945677)
- [Far Cry 2 (2008)](https://gamemechanics.org/patterns/heat-haze/game/far-cry-2) (id: source-476085d46147a389)
- [Mercenaries 2: World in Flames (2008)](https://gamemechanics.org/patterns/heat-haze/game/mercenaries-2-world-in-flames) (id: source-8050fd55c89b1e2e)
- [Kingdom Come: Deliverance (2018)](https://gamemechanics.org/patterns/heat-haze/game/kingdom-come-deliverance) (id: source-897b38eb3e5eca6e)

CC-BY-4.0 · gamemechanics.pro contributors
