---
key: mechanic/game-mechanics--gm-grid-inventory
type: mechanic
id: game-mechanics--gm-grid-inventory
lang: en
title: Grid inventory
summary: >-
  Items occupy slots. The player chooses what to store, equip or use, while
  empty slots show available space.
updatedAt: '2026-10-21'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-grid-inventory/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-grid-inventory.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-grid-inventory.md
aliases: []
tags:
  - Game design techniques
  - Resources
sourceIds:
  - source-8a981e48db3ce577
  - source-a0105f15efbf10b7
  - source-5a32eb1cf779594e
  - source-4a8deaf8c92118fe
  - source-8fcf1671c353b49b
sources:
  - id: source-8a981e48db3ce577
    title: 'Game Mechanics: Grid inventory'
    url: 'https://gamemechanics.org/patterns/grid-inventory'
    verifiedAt: null
  - id: source-a0105f15efbf10b7
    title: Deus Ex (2000)
    url: 'https://gamemechanics.org/patterns/grid-inventory/game/deus-ex'
    verifiedAt: null
  - id: source-5a32eb1cf779594e
    title: 'S.T.A.L.K.E.R.: Call of Pripyat (2010)'
    url: >-
      https://gamemechanics.org/patterns/grid-inventory/game/stalker-call-of-pripyat
    verifiedAt: null
  - id: source-4a8deaf8c92118fe
    title: 'Deus Ex: Mankind Divided (2016)'
    url: >-
      https://gamemechanics.org/patterns/grid-inventory/game/deus-ex-mankind-divided
    verifiedAt: null
  - id: source-8fcf1671c353b49b
    title: Disco Elysium
    url: 'https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-grid-inventory
    title: Game design techniques
    url: 'https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-grid-inventory'
    categoryIds:
      - gm-category-resources
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-21'
    title: Grid inventory
    description: >-
      Items occupy slots. The player chooses what to store, equip or use, while
      empty slots show available space.
    image:
      src: images/mechanics/disco-elysium-inventory.webp
      width: 1440
      height: 810
      crop:
        x: 525
        'y': 210
        width: 900
        height: 600
      game: Disco Elysium
      sourceUrl: 'https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/632470/ss_4f5fdc3cf42feca8dafb1f7d2910ef96e62708a2.1920x1080.jpg?t=1780913406
      credit: ZA/UM
      rights: © ZA/UM. All rights reserved.
      caption: Items and equipment
      alt: >-
        Disco Elysium: a clothing grid, an inspected item and equipment slots
        beside the character.
      markers:
        - x: 79
          'y': 73
          label: Slots containing stored items
        - x: 54
          'y': 57
          label: Slots for equipped items
    tips:
      - Preview the result of moving an item before confirmation.
      - 'Distinguish storage, equipment and quick actions.'
    examples:
      - title: Disco Elysium
        url: >-
          https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Grid inventory

id: game-mechanics--gm-grid-inventory
type: mechanic
key: mechanic/game-mechanics--gm-grid-inventory
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-grid-inventory/

Items occupy slots. The player chooses what to store, equip or use, while empty slots show available space.

## At a glance

![Disco Elysium: a clothing grid, an inspected item and equipment slots beside the character.](https://gamemechanics.pro/images/mechanics/disco-elysium-inventory.webp)

[Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/) · © ZA/UM. All rights reserved.

1. Slots containing stored items
2. Slots for equipped items

- Preview the result of moving an item before confirmation.
- Distinguish storage, equipment and quick actions.

- [Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/)

## How it works

Slots determine item placement and storage capacity.

## Variants

### How the technique works

<a id="gm-grid-inventory-rule"></a>

- Slots determine item placement and storage capacity. <a id="gm-grid-inventory-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Grid inventory](https://gamemechanics.org/patterns/grid-inventory) (id: source-8a981e48db3ce577)
- [Deus Ex (2000)](https://gamemechanics.org/patterns/grid-inventory/game/deus-ex) (id: source-a0105f15efbf10b7)
- [S.T.A.L.K.E.R.: Call of Pripyat (2010)](https://gamemechanics.org/patterns/grid-inventory/game/stalker-call-of-pripyat) (id: source-5a32eb1cf779594e)
- [Deus Ex: Mankind Divided (2016)](https://gamemechanics.org/patterns/grid-inventory/game/deus-ex-mankind-divided) (id: source-4a8deaf8c92118fe)
- [Disco Elysium](https://store.steampowered.com/app/632470/Disco_Elysium__The_Final_Cut/) (id: source-8fcf1671c353b49b)

CC-BY-4.0 · gamemechanics.pro contributors
