---
key: mechanic/game-mechanics--gm-force-opening-doors
type: mechanic
id: game-mechanics--gm-force-opening-doors
lang: en
title: Force-opening doors
summary: The character forces a door open through physical exertion.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-force-opening-doors/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-force-opening-doors.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-force-opening-doors.md
aliases:
  - Force a door open
tags:
  - Game design techniques
  - Doors
  - Destruction
  - Satisfying
sourceIds:
  - source-d6e9d699a4d3a8ee
  - source-cbc72ed9bc66eff2
  - source-494df555a84523ae
  - source-e5c3a2cfc31b3bbe
sources:
  - id: source-d6e9d699a4d3a8ee
    title: 'Game Mechanics: Force-opening doors'
    url: 'https://gamemechanics.org/patterns/force-opening-doors'
    verifiedAt: null
  - id: source-cbc72ed9bc66eff2
    title: Metro 2033 Redux (2014)
    url: >-
      https://gamemechanics.org/patterns/force-opening-doors/game/metro-2033-redux
    verifiedAt: null
  - id: source-494df555a84523ae
    title: F.E.A.R. (2005)
    url: 'https://gamemechanics.org/patterns/force-opening-doors/game/f-e-a-r'
    verifiedAt: null
  - id: source-e5c3a2cfc31b3bbe
    title: Duke Nukem Forever (2011)
    url: >-
      https://gamemechanics.org/patterns/force-opening-doors/game/duke-nukem-forever
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-force-opening-doors
    title: Game design techniques
    url: >-
      https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-force-opening-doors
    categoryIds:
      - gm-category-doors
      - gm-category-destruction
      - gm-category-satisfying
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Force a door open
    description: The character forces a door open through physical exertion.
    image:
      src: images/mechanics/world-force-opening-doors.webp
      width: 600
      height: 334
      game: F.E.A.R.
      sourceUrl: 'https://gamemechanics.org/patterns/force-opening-doors'
      originalUrl: 'https://cdn.gamemechanics.org/webm/fear_door.webm'
      sourceFrameSeconds: 1.96
      credit: Monolith Productions; frame from clip via GameMechanics.org
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. Visible source watermarks preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: A door panel flies into the room after a kick
      alt: 'F.E.A.R.: A door panel flies into the room after a kick.'
      markers:
        - x: 57
          'y': 42
          label: The displaced panel clears the passage
    tips:
      - >-
        Match the door’s response to the force and direction of the hero’s
        action.
    examples:
      - title: F.E.A.R.
        url: 'https://gamemechanics.org/patterns/force-opening-doors'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Force-opening doors

id: game-mechanics--gm-force-opening-doors
type: mechanic
key: mechanic/game-mechanics--gm-force-opening-doors
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-force-opening-doors/

The character forces a door open through physical exertion.

## At a glance

![F.E.A.R.: A door panel flies into the room after a kick.](https://gamemechanics.pro/images/mechanics/world-force-opening-doors.webp)

[F.E.A.R.](https://gamemechanics.org/patterns/force-opening-doors) · Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://cdn.gamemechanics.org/webm/fear_door.webm), 1.96 s

1. The displaced panel clears the passage

- Match the door’s response to the force and direction of the hero’s action.

- [F.E.A.R.](https://gamemechanics.org/patterns/force-opening-doors)

## How it works

The character forces a door open through physical exertion.

## Variants

### How the technique works

<a id="gm-force-opening-doors-rule"></a>

- The character forces a door open through physical exertion. <a id="gm-force-opening-doors-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Force-opening doors](https://gamemechanics.org/patterns/force-opening-doors) (id: source-d6e9d699a4d3a8ee)
- [Metro 2033 Redux (2014)](https://gamemechanics.org/patterns/force-opening-doors/game/metro-2033-redux) (id: source-cbc72ed9bc66eff2)
- [F.E.A.R. (2005)](https://gamemechanics.org/patterns/force-opening-doors/game/f-e-a-r) (id: source-494df555a84523ae)
- [Duke Nukem Forever (2011)](https://gamemechanics.org/patterns/force-opening-doors/game/duke-nukem-forever) (id: source-e5c3a2cfc31b3bbe)

CC-BY-4.0 · gamemechanics.pro contributors
