---
key: mechanic/game-mechanics--gm-distorting-glass
type: mechanic
id: game-mechanics--gm-distorting-glass
lang: en
title: Distorting glass
summary: Glass refracts the view of objects behind it.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-distorting-glass/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-distorting-glass.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-distorting-glass.md
aliases: []
tags:
  - Game design techniques
  - Immersion
  - Visual effects
sourceIds:
  - source-5d2d15007019c378
  - source-6b49b6108e1d5eb3
  - source-e891620a7024c21b
  - source-b6120049ccd2f818
sources:
  - id: source-5d2d15007019c378
    title: 'Game Mechanics: Distorting glass'
    url: 'https://gamemechanics.org/patterns/distorting-glass'
    verifiedAt: null
  - id: source-6b49b6108e1d5eb3
    title: 'Condemned: Criminal Origins (2006)'
    url: >-
      https://gamemechanics.org/patterns/distorting-glass/game/condemned-criminal-origins
    verifiedAt: null
  - id: source-e891620a7024c21b
    title: 'F.E.A.R. 2: Project Origin (2009)'
    url: >-
      https://gamemechanics.org/patterns/distorting-glass/game/f-e-a-r-2-project-origin
    verifiedAt: null
  - id: source-b6120049ccd2f818
    title: Outlast (2013)
    url: 'https://gamemechanics.org/patterns/distorting-glass/game/outlast'
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-distorting-glass
    title: Game design techniques
    url: 'https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-distorting-glass'
    categoryIds:
      - gm-category-immersion
      - gm-category-visual-effects
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Distorting glass
    description: Glass refracts the view of objects behind it.
    image:
      src: images/mechanics/atmosphere-distorting-glass.webp
      width: 800
      height: 444
      game: 'F.E.A.R. 2: Project Origin'
      sourceUrl: 'https://gamemechanics.org/patterns/distorting-glass'
      originalUrl: 'https://cdn.gamemechanics.org/fear_2_distorted_glass.webm'
      sourceFrameSeconds: 1.35
      credit: Monolith Productions; frame from clip via GameMechanics.org
      rights: >-
        Game imagery © its respective rights holders. Source host:
        GameMechanics.org. Visible source watermarks preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: A door’s glass blurs the view of the room beyond
      alt: >-
        F.E.A.R. 2: Project Origin: A door’s glass blurs the view of the room
        beyond.
      markers:
        - x: 49
          'y': 47
          label: Glass between the camera and the adjacent room
    tips:
      - >-
        Preserve useful silhouettes when an important target is behind the
        glass.
    examples:
      - title: 'F.E.A.R. 2: Project Origin'
        url: 'https://gamemechanics.org/patterns/distorting-glass'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Distorting glass

id: game-mechanics--gm-distorting-glass
type: mechanic
key: mechanic/game-mechanics--gm-distorting-glass
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-distorting-glass/

Glass refracts the view of objects behind it.

## At a glance

![F.E.A.R. 2: Project Origin: A door’s glass blurs the view of the room beyond.](https://gamemechanics.pro/images/mechanics/atmosphere-distorting-glass.webp)

[F.E.A.R. 2: Project Origin](https://gamemechanics.org/patterns/distorting-glass) · Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://cdn.gamemechanics.org/fear_2_distorted_glass.webm), 1.35 s

1. Glass between the camera and the adjacent room

- Preserve useful silhouettes when an important target is behind the glass.

- [F.E.A.R. 2: Project Origin](https://gamemechanics.org/patterns/distorting-glass)

## How it works

Glass refracts the view of objects behind it.

## Variants

### How the technique works

<a id="gm-distorting-glass-rule"></a>

- Glass refracts the view of objects behind it. <a id="gm-distorting-glass-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Distorting glass](https://gamemechanics.org/patterns/distorting-glass) (id: source-5d2d15007019c378)
- [Condemned: Criminal Origins (2006)](https://gamemechanics.org/patterns/distorting-glass/game/condemned-criminal-origins) (id: source-6b49b6108e1d5eb3)
- [F.E.A.R. 2: Project Origin (2009)](https://gamemechanics.org/patterns/distorting-glass/game/f-e-a-r-2-project-origin) (id: source-e891620a7024c21b)
- [Outlast (2013)](https://gamemechanics.org/patterns/distorting-glass/game/outlast) (id: source-b6120049ccd2f818)

CC-BY-4.0 · gamemechanics.pro contributors
