---
key: mechanic/game-mechanics--gm-climbing-over-fences
type: mechanic
id: game-mechanics--gm-climbing-over-fences
lang: en
title: Climbing over fences
summary: >-
  The character climbs a barrier, shifts their weight over its top and descends
  on the far side. The player judges height and landing space.
updatedAt: '2026-10-21'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-climbing-over-fences/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/game-mechanics--gm-climbing-over-fences.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/game-mechanics--gm-climbing-over-fences.md
aliases:
  - Climbing over a fence
tags:
  - Game design techniques
  - Movement
sourceIds:
  - source-a05c1a03957ea296
  - source-4045ed7fd8e8a2ef
sources:
  - id: source-a05c1a03957ea296
    title: 'Game Mechanics: Climbing over fences'
    url: 'https://gamemechanics.org/patterns/climbing-over-fences'
    verifiedAt: null
  - id: source-4045ed7fd8e8a2ef
    title: Tom Clancy's Splinter Cell (2002)
    url: >-
      https://gamemechanics.org/patterns/climbing-over-fences/game/tom-clancys-splinter-cell
    verifiedAt: null
relations: []
placements:
  - catalogId: game-mechanics
    id: gm-climbing-over-fences
    title: Game design techniques
    url: >-
      https://gamemechanics.pro/en/mechanics/game-mechanics/#gm-climbing-over-fences
    categoryIds:
      - gm-category-movement
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-21'
    title: Climbing over a fence
    description: >-
      The character climbs a barrier, shifts their weight over its top and
      descends on the far side. The player judges height and landing space.
    image:
      src: images/mechanics/splinter-cell-fence.webp
      width: 600
      height: 328
      game: Tom Clancy's Splinter Cell (2002)
      sourceUrl: 'https://gamemechanics.org/patterns/climbing-over-fences'
      originalUrl: 'https://cdn.gamemechanics.org/webm/splinter_cell_climb_fence.webm'
      sourceFrameSeconds: 4.5
      credit: Ubisoft Montréal; clip via GameMechanics.org
      rights: >-
        © respective game rights holders. Clip source: GameMechanics.org. All
        rights reserved.
      caption: Crossing the top of a chain-link fence
      alt: >-
        Tom Clancy's Splinter Cell (2002): Sam moves his body over a chain-link
        fence in a narrow passage.
      markers:
        - x: 45
          'y': 53
          label: The character shifts weight over the top
        - x: 54
          'y': 75
          label: Space on the far side
    tips:
      - Show which fences can be crossed.
      - Check both sides and a safe exit from the action.
    examples:
      - title: Tom Clancy's Splinter Cell (2002)
        url: 'https://gamemechanics.org/patterns/climbing-over-fences'
endsAt: null
provenance: >-
  Editorial reference index based on the 199 public Game Mechanics pattern pages
  checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; pattern names, category associations and game-reference
  URLs retained from gamemechanics.org. The source gallery includes a film
  analogy. Linked materials retain their original rights; references are
  upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/game-mechanics
---
# Climbing over fences

id: game-mechanics--gm-climbing-over-fences
type: mechanic
key: mechanic/game-mechanics--gm-climbing-over-fences
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/game-mechanics--gm-climbing-over-fences/

The character climbs a barrier, shifts their weight over its top and descends on the far side. The player judges height and landing space.

## At a glance

![Tom Clancy's Splinter Cell (2002): Sam moves his body over a chain-link fence in a narrow passage.](https://gamemechanics.pro/images/mechanics/splinter-cell-fence.webp)

[Tom Clancy's Splinter Cell (2002)](https://gamemechanics.org/patterns/climbing-over-fences) · © respective game rights holders. Clip source: GameMechanics.org. All rights reserved.

[Source recording](https://cdn.gamemechanics.org/webm/splinter_cell_climb_fence.webm), 4.5 s

1. The character shifts weight over the top
2. Space on the far side

- Show which fences can be crossed.
- Check both sides and a safe exit from the action.

- [Tom Clancy's Splinter Cell (2002)](https://gamemechanics.org/patterns/climbing-over-fences)

## How it works

The character crosses over a barrier instead of going around it.

## Variants

### How the technique works

<a id="gm-climbing-over-fences-rule"></a>

- The character crosses over a barrier instead of going around it. <a id="gm-climbing-over-fences-definition"></a>

## Context and limits

All 199 Game Mechanics entries at the check date: player actions, systems, presentation techniques and contested patterns. Entries are grouped by their first source-card category; all categories appear in their descriptions. Definitions use original wording. References link to game-specific galleries; images and videos remain at the source.

## Connected materials


## Sources and provenance

Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Game Mechanics: Climbing over fences](https://gamemechanics.org/patterns/climbing-over-fences) (id: source-a05c1a03957ea296)
- [Tom Clancy's Splinter Cell (2002)](https://gamemechanics.org/patterns/climbing-over-fences/game/tom-clancys-splinter-cell) (id: source-4045ed7fd8e8a2ef)

CC-BY-4.0 · gamemechanics.pro contributors
