---
key: mechanic/engagement-retention--family-04
type: mechanic
id: engagement-retention--family-04
lang: en
title: 'Goals, completion and visible remainder'
summary: >-
  A meter, list or collection shows completed and remaining progress. The
  visible remainder helps direct the next action.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/engagement-retention--family-04/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/engagement-retention--family-04.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/engagement-retention--family-04.md
aliases:
  - Goals and visible remaining progress
tags:
  - 'Engagement, retention and addictive patterns'
  - Mechanics catalog
sourceIds:
  - source-1696c3167e4356ed
sources:
  - id: source-1696c3167e4356ed
    title: Hollow Knight
    url: 'https://store.steampowered.com/app/367520/Hollow_Knight/'
    verifiedAt: null
relations: []
placements:
  - catalogId: engagement-retention
    id: family-04
    title: 'Engagement, retention and addictive patterns'
    url: 'https://gamemechanics.pro/en/mechanics/engagement-retention/#family-04'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Goals and visible remaining progress
    description: >-
      A meter, list or collection shows completed and remaining progress. The
      visible remainder helps direct the next action.
    image:
      src: images/mechanics/hollow-knight-charms.webp
      width: 1440
      height: 810
      crop:
        x: 113
        'y': 143
        width: 1237
        height: 562
      game: Hollow Knight
      sourceUrl: 'https://store.steampowered.com/app/367520/Hollow_Knight/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/367520/ss_33a645903d6dd9beec39f272a3daf57174a6cc26.1920x1080.jpg?t=1776125684
      credit: Team Cherry
      rights: © Team Cherry. All rights reserved.
      caption: Found charms and empty spaces
      alt: >-
        Hollow Knight: a collection displays acquired charms and empty positions
        for missing finds.
      markers:
        - x: 33
          'y': 55
          label: An acquired charm fills its collection slot
        - x: 49
          'y': 55
          label: An empty position represents an undiscovered object
    tips:
      - Allow optional goals to be hidden and resumed later.
    examples:
      - title: Hollow Knight
        url: 'https://store.steampowered.com/app/367520/Hollow_Knight/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/engagement-retention
---
# Goals, completion and visible remainder

id: engagement-retention--family-04
type: mechanic
key: mechanic/engagement-retention--family-04
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/engagement-retention--family-04/

A meter, list or collection shows completed and remaining progress. The visible remainder helps direct the next action.

## At a glance

![Hollow Knight: a collection displays acquired charms and empty positions for missing finds.](https://gamemechanics.pro/images/mechanics/hollow-knight-charms.webp)

[Hollow Knight](https://store.steampowered.com/app/367520/Hollow_Knight/) · © Team Cherry. All rights reserved.

1. An acquired charm fills its collection slot
2. An empty position represents an undiscovered object

- Allow optional goals to be hidden and resumed later.

- [Hollow Knight](https://store.steampowered.com/app/367520/Hollow_Knight/)

## How it works

Unfinished goals and visible remaining work draw attention to continuation; consider the opportunity to stop calmly.

## Variants

### Variants and applications

<a id="family-04-variants"></a>

- Progress bars: show how much time is left until the result <a id="variant-engagement-retention-04-01"></a>
- Breaking down a big goal: turning a long task into a sequence of small achievements <a id="variant-engagement-retention-04-02"></a>
- Several goal horizons: nearby there are tasks for a minute, an evening and a month <a id="variant-engagement-retention-04-03"></a>
- Achievements lists: provide an explicit list of what has not yet been accomplished <a id="variant-engagement-retention-04-04"></a>
- Completion Rate: Turns completing an entire game into a measurable goal <a id="variant-engagement-retention-04-05"></a>
- Stepped grades: stars, medals and ranks encourage you to improve what you have already completed <a id="variant-engagement-retention-04-06"></a>
- Pre-progress: part of the scale or set is given out immediately, creating a goal in progress <a id="variant-engagement-retention-04-07"></a>
- Show the next goal in advance: before the end of the current task, the next attractive result is already visible <a id="variant-engagement-retention-04-08"></a>

## Context and limits

A map of 160 techniques for analyzing interest, returns, costs and pressure on the player. Involvement in itself does not mean dependence; the presence of separate mechanics does not determine the diagnosis or prove causation. This is the author's classification for critical analysis of design, and not a scientifically established list of the causes of gaming disorder. Assess context, audience, voluntariness of participation, and opportunity to stop.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Hollow Knight](https://store.steampowered.com/app/367520/Hollow_Knight/) (id: source-1696c3167e4356ed)

CC-BY-4.0 · gamemechanics.pro contributors
