---
key: mechanic/electronic-devices--family-g32
type: mechanic
id: electronic-devices--family-g32
lang: en
title: Cooperation and opposition
summary: >-
  Participants use devices with different information or capabilities. Success
  depends on communication and coordination.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g32/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/electronic-devices--family-g32.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/electronic-devices--family-g32.md
aliases: []
tags:
  - Electronic devices in games
  - Terms
sourceIds:
  - source-909400af9fbfca32
sources:
  - id: source-909400af9fbfca32
    title: Keep Talking and Nobody Explodes
    url: 'https://store.steampowered.com/app/341800/'
    verifiedAt: null
relations: []
placements:
  - catalogId: electronic-devices
    id: family-g32
    title: Electronic devices in games
    url: 'https://gamemechanics.pro/en/mechanics/electronic-devices/#family-g32'
    categoryIds:
      - section-7
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Cooperation and opposition
    description: >-
      Participants use devices with different information or capabilities.
      Success depends on communication and coordination.
    image:
      src: images/mechanics/adventure-keep-talking-00.webp
      width: 1440
      height: 810
      game: Keep Talking and Nobody Explodes
      sourceUrl: 'https://store.steampowered.com/app/341800/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/341800/ss_55f22f9996c327c281d241ed09d43c74337d7e30.1920x1080.jpg?t=1699020889
      credit: Steel Crate Games
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: The defuser sees modules that must be described to an expert
      alt: The defuser sees modules that must be described to an expert
      markers:
        - x: 51
          'y': 50
          label: Modules require exchanging precise information
    tips:
      - Give each participant information the others need.
    examples:
      - title: Keep Talking and Nobody Explodes
        url: 'https://store.steampowered.com/app/341800/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/electronic-devices
---
# Cooperation and opposition

id: electronic-devices--family-g32
type: mechanic
key: mechanic/electronic-devices--family-g32
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g32/

Participants use devices with different information or capabilities. Success depends on communication and coordination.

## At a glance

![The defuser sees modules that must be described to an expert](https://gamemechanics.pro/images/mechanics/adventure-keep-talking-00.webp)

[Keep Talking and Nobody Explodes](https://store.steampowered.com/app/341800/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. Modules require exchanging precise information

- Give each participant information the others need.

- [Keep Talking and Nobody Explodes](https://store.steampowered.com/app/341800/)

## How it works

Devices: Computer; Smartphone; Walkie Talkie; Terminal; Device.

## Variants

### Variants and applications

<a id="family-g32-variants"></a>

- Separate the roles of operator and performer. Rule: One player sees the system, the other acts in the world... <a id="variant-g32-01"></a>
- Exchange different pieces of information. Rule: Compare information that is not available to one participant. <a id="variant-g32-02"></a>
- Synchronously activate. Rule: Perform actions on multiple devices at a coordinated time. <a id="variant-g32-03"></a>
- Transfer control. Rule: Give up the device or session to a partner with the required ability. <a id="variant-g32-04"></a>
- Protect the working operator. Rule: Provide him time and safety to complete the task. <a id="variant-g32-05"></a>
- Compete for control. Rule: Intercept the device or confront another operator. <a id="variant-g32-06"></a>

## Context and limits

Author's taxonomy of actions, task forms and end-to-end conditions for design. Categories overlap. References support individual families, not every variant.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Keep Talking and Nobody Explodes](https://store.steampowered.com/app/341800/) (id: source-909400af9fbfca32)

CC-BY-4.0 · gamemechanics.pro contributors
