---
key: mechanic/electronic-devices--family-g26
type: mechanic
id: electronic-devices--family-g26
lang: en
title: Infiltration and hacking
summary: >-
  The player overcomes digital security within the game’s model by inspecting a
  system, opening a vulnerable route and gaining access.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g26/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/electronic-devices--family-g26.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/electronic-devices--family-g26.md
aliases: []
tags:
  - Electronic devices in games
  - Engineering
sourceIds:
  - source-839dfd6aadadd7e9
sources:
  - id: source-839dfd6aadadd7e9
    title: Hacknet
    url: 'https://store.steampowered.com/app/365450/'
    verifiedAt: null
relations: []
placements:
  - catalogId: electronic-devices
    id: family-g26
    title: Electronic devices in games
    url: 'https://gamemechanics.pro/en/mechanics/electronic-devices/#family-g26'
    categoryIds:
      - section-5
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Infiltration and hacking
    description: >-
      The player overcomes digital security within the game’s model by
      inspecting a system, opening a vulnerable route and gaining access.
    image:
      src: images/mechanics/interface-hacknet-05.webp
      width: 1440
      height: 810
      game: Hacknet
      sourceUrl: 'https://store.steampowered.com/app/365450/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/365450/ss_8f137b6ced4ca2e770ceca1e018d1afae378debf.1920x1080.jpg?t=1758156718
      credit: Team Fractal Alligator / Fellow Traveller
      rights: >-
        © Team Fractal Alligator / Fellow Traveller. All rights reserved.
        Excluded from MIT and CC BY 4.0.
      caption: 'Hacknet: ports and a tracing countdown'
      alt: 'Hacknet: ports and a tracing countdown'
      markers:
        - x: 27
          'y': 46
          label: Port status determines access to the system
    tips:
      - Distinguish the game’s simplified hacking model from real systems.
    examples:
      - title: Hacknet
        url: 'https://store.steampowered.com/app/365450/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/electronic-devices
---
# Infiltration and hacking

id: electronic-devices--family-g26
type: mechanic
key: mechanic/electronic-devices--family-g26
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/electronic-devices--family-g26/

The player overcomes digital security within the game’s model by inspecting a system, opening a vulnerable route and gaining access.

## At a glance

![Hacknet: ports and a tracing countdown](https://gamemechanics.pro/images/mechanics/interface-hacknet-05.webp)

[Hacknet](https://store.steampowered.com/app/365450/) · © Team Fractal Alligator / Fellow Traveller. All rights reserved. Excluded from MIT and CC BY 4.0.

1. Port status determines access to the system

- Distinguish the game’s simplified hacking model from real systems.

- [Hacknet](https://store.steampowered.com/app/365450/)

## How it works

Devices: Computer; Smartphone; Terminal; Device.

## Variants

### Variants and applications

<a id="family-g26-variants"></a>

- Explore the digital system. Rule: Find nodes, connections, protection and available entry points. <a id="variant-g26-01"></a>
- Select a means of access. Rule: Choose a gaming program or tool for specific protection. <a id="variant-g26-02"></a>
- Bypass authentication. Rule: Gain entry in an alternative way within the rules of the game. <a id="variant-g26-03"></a>
- Get privileges. Rule: Open a higher level of system management. <a id="variant-g26-04"></a>
- Pretend to be a trusted person. Rule: Use digital identity and persuasion to gain access... <a id="variant-g26-05"></a>
- Intercept a session or thread. Rule: Get data from the current connection or control over it. <a id="variant-g26-06"></a>
- Implement the program. Rule: Change the behavior of someone else's device using game code or module... <a id="variant-g26-07"></a>
- Penetrate a chain of nodes. Rule: Move from an accessible device to a protected target. <a id="variant-g26-08"></a>

## Context and limits

Author's taxonomy of actions, task forms and end-to-end conditions for design. Categories overlap. References support individual families, not every variant.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Hacknet](https://store.steampowered.com/app/365450/) (id: source-839dfd6aadadd7e9)

CC-BY-4.0 · gamemechanics.pro contributors
