---
key: mechanic/drawing--family-g07
type: mechanic
id: drawing--family-g07
lang: en
title: Drawing as a route or control input
summary: 'The line defines the movement of a creature, vehicle, projectile or performer.'
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/drawing--family-g07/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/drawing--family-g07.json
markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/mechanic/drawing--family-g07.md'
aliases:
  - Drawing as a route and control
tags:
  - Drawing
  - Mechanics catalog
sourceIds:
  - source-804adbfc8413f7ea
  - source-238be6df8e4ca216
sources:
  - id: source-804adbfc8413f7ea
    title: Kirby and the Rainbow Curse Guide
    url: >-
      https://csassets.nintendo.com/noaext/image/private/t_KA_PDF/manual-WiiU-Kirby_Rainbow_Curse?_a=DATC1RAAZAA0
    verifiedAt: null
  - id: source-238be6df8e4ca216
    title: Line Rider
    url: 'https://www.linerider.com/'
    verifiedAt: null
relations: []
placements:
  - catalogId: drawing
    id: family-g07
    title: Drawing
    url: 'https://gamemechanics.pro/en/mechanics/drawing/#family-g07'
    categoryIds:
      - section-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Drawing as a route and control
    description: >-
      The line defines the movement of a creature, vehicle, projectile or
      performer.
    image:
      src: images/mechanics/interface-line-rider.webp
      width: 1280
      height: 720
      crop:
        x: 530
        'y': 300
        width: 540
        height: 250
      game: Line Rider
      sourceUrl: 'https://www.linerider.com/'
      originalUrl: 'https://www.linerider.com/'
      credit: 'Boštjan Čadež; original browser capture, 2026-10-22'
      rights: >-
        © Boštjan Čadež. Actual unsigned Line Rider session, version 2250.0. The
        route was drawn through normal controls and the simulation paused at
        frame 28. All rights reserved; excluded from MIT and CC BY 4.0.
      caption: 'Line Rider: the rider travels along a drawn slope'
      alt: 'Line Rider: the rider travels along a drawn slope'
      markers:
        - x: 55
          'y': 57
          label: The drawn line determines the sled’s riding surface
    tips:
      - Allow quick simulation of a route and easy revision.
    examples:
      - title: Line Rider
        url: 'https://www.linerider.com/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/drawing
---
# Drawing as a route or control input

id: drawing--family-g07
type: mechanic
key: mechanic/drawing--family-g07
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/drawing--family-g07/

The line defines the movement of a creature, vehicle, projectile or performer.

## At a glance

![Line Rider: the rider travels along a drawn slope](https://gamemechanics.pro/images/mechanics/interface-line-rider.webp)

[Line Rider](https://www.linerider.com/) · © Boštjan Čadež. Actual unsigned Line Rider session, version 2250.0. The route was drawn through normal controls and the simulation paused at frame 28. All rights reserved; excluded from MIT and CC BY 4.0.

1. The drawn line determines the sled’s riding surface

- Allow quick simulation of a route and easy revision.

- [Line Rider](https://www.linerider.com/)

## How it works

The line defines the movement of a creature, vehicle, projectile or performer.

## Variants

### Variants and applications

<a id="family-g07-variants"></a>

- Character route. Rule: Draw the path that the character then takes. Criterion: Achieving the goal. Example status: Design pattern. <a id="variant-d061"></a>
- A path for a rolling hero. Rule: Draw the surface directly below the moving character. Criterion: Continuity of movement. Example status: With example. <a id="variant-d062"></a>
- Guidance of transport. Rule: Assign a landing, parking or delivery trajectory. Criterion: Accuracy of arrival. Example status: Design pattern. <a id="variant-d063"></a>
- Coordination of multiple routes. Rule: Draw the paths of several objects so as to avoid collisions. Criterion: Space and time. Example status: Design pattern. <a id="variant-d064"></a>
- Route through rewards. Rule: Create a path that collects useful objects at an acceptable risk. Criterion: Reward and risk. Example status: Design pattern. <a id="variant-d065"></a>
- Setting the projectile trajectory. Rule: Draw the flight path of a guided projectile. Criterion: Hit. Example status: Design pattern. <a id="variant-d066"></a>
- Trajectory of a thrown object. Rule: Determine the shape of the future movement by drawing, taking into account the rules of the simulation. Criterion: Trajectory. Example status: Design pattern. <a id="variant-d067"></a>
- Line movement programming. Rule: Draw a route with stops and commands, which the agent will then execute. Criterion: Execution of the program. Example status: Design pattern. <a id="variant-d068"></a>

## Context and limits

The author's working classification of mechanics in which the player creates or changes an image, line, outline or stroke, and the game uses the result. Does not claim to be a closed universal list. Catalog unit: player action, drawing interpretation and result. Related options are separated when the rule or outcome criterion changes. A design pattern means that the specific game example in that directory is untested; This is not a statement about the primacy, prevalence or absence of such games.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Kirby and the Rainbow Curse Guide](https://csassets.nintendo.com/noaext/image/private/t_KA_PDF/manual-WiiU-Kirby_Rainbow_Curse?_a=DATC1RAAZAA0) (id: source-804adbfc8413f7ea)
- [Line Rider](https://www.linerider.com/) (id: source-238be6df8e4ca216)

CC-BY-4.0 · gamemechanics.pro contributors
