---
key: mechanic/dialogue--family-voice
type: mechanic
id: dialogue--family-voice
lang: en
title: Voice as a game action
summary: >-
  Spoken performance, speech recognition or pronunciation becomes part of a
  player action.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-voice/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/dialogue--family-voice.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/dialogue--family-voice.md
aliases: []
tags:
  - Dialogue
  - Game rules
sourceIds:
  - source-3992177cb9c36d87
sources:
  - id: source-3992177cb9c36d87
    title: Duolingo
    url: 'https://blog.duolingo.com/product-highlights/'
    verifiedAt: null
relations: []
placements:
  - catalogId: dialogue
    id: family-voice
    title: Dialogue
    url: 'https://gamemechanics.pro/en/mechanics/dialogue/#family-voice'
    categoryIds:
      - section-2
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Voice as a game action
    description: >-
      Spoken performance, speech recognition or pronunciation becomes part of a
      player action.
    image:
      src: images/mechanics/duolingo-video-call.webp
      width: 1400
      height: 800
      crop:
        x: 525
        'y': 50
        width: 735
        height: 700
      game: Duolingo
      sourceUrl: 'https://blog.duolingo.com/product-highlights/'
      originalUrl: >-
        https://storage.ghost.io/c/7a/33/7a33d0f4-927d-4fe8-a6bf-96131b5e76d4/content/images/2025/12/EN-DuolingoProductYIR-Video-Call-1.png
      credit: 'Duolingo, Inc.; official screenshot comparison of Video Call with Lily'
      rights: >-
        Screenshots © their respective rights holders. Provided in the official
        guide or product article; all rights reserved. Excluded from MIT and CC
        BY 4.0.
      caption: A spoken reply through Tap to Speak
      alt: A spoken reply through Tap to Speak
      markers:
        - x: 77
          'y': 84
          label: The microphone receives a spoken reply
    tips:
      - >-
        Confirm when recording starts and allow an unrecognised reply to be
        repeated.
    examples:
      - title: Duolingo
        url: 'https://blog.duolingo.com/product-highlights/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/dialogue
---
# Voice as a game action

id: dialogue--family-voice
type: mechanic
key: mechanic/dialogue--family-voice
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-voice/

Spoken performance, speech recognition or pronunciation becomes part of a player action.

## At a glance

![A spoken reply through Tap to Speak](https://gamemechanics.pro/images/mechanics/duolingo-video-call.webp)

[Duolingo](https://blog.duolingo.com/product-highlights/) · Screenshots © their respective rights holders. Provided in the official guide or product article; all rights reserved. Excluded from MIT and CC BY 4.0.

1. The microphone receives a spoken reply

- Confirm when recording starts and allow an unrecognised reply to be repeated.

- [Duolingo](https://blog.duolingo.com/product-highlights/)

## How it works

Voice performance, speech recognition and pronunciation features become part of the player's action.

## Variants

### Variants and applications

<a id="family-voice-variants"></a>

- Volume. Rule: Whispering and shouting change the audibility, secrecy or reaction of the interlocutor. <a id="variant-voice-01"></a>
- Intonation. Rule: The pitch and contour of the voice signals question, confidence, irony or threat. <a id="variant-voice-02"></a>
- Rate of speech. Rule: The speed of utterance affects the understandability, the assessment of the condition or the success of the test. <a id="variant-voice-03"></a>
- Pronunciation. Rule: You need to reproduce a name, spell, word or conditioned signal with the required accuracy. <a id="variant-voice-04"></a>
- Speech pause. Rule: The duration of silence between parts of an utterance affects understanding and reaction. <a id="variant-voice-05"></a>
- Breath control. Rule: Duration or stability of the voice signal becomes a limited resource. <a id="variant-voice-06"></a>
- Voice recognition. Rule: Voice or identity confirmation determines to whom the system allows the request. <a id="variant-voice-07"></a>
- Voice imitation. Rule: The player reproduces someone else's voice, and the system checks the credibility and conditions of deception. <a id="variant-voice-08"></a>

## Context and limits

Author's working taxonomy compiled for this request. Titles are descriptive; sources confirm individual principles and examples, and not the entire list.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [Duolingo](https://blog.duolingo.com/product-highlights/) (id: source-3992177cb9c36d87)

CC-BY-4.0 · gamemechanics.pro contributors
