---
key: mechanic/dialogue--family-multiplayer
type: mechanic
id: dialogue--family-multiplayer
lang: en
title: Joint player decisions
summary: >-
  Several players contribute to a conversation or make a shared decision under
  explicit rules.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-multiplayer/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/dialogue--family-multiplayer.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/dialogue--family-multiplayer.md
aliases: []
tags:
  - Dialogue
  - Game rules
sourceIds:
  - source-d44c4ba300a58186
sources:
  - id: source-d44c4ba300a58186
    title: As Dusk Falls
    url: 'https://store.steampowered.com/app/1341820/'
    verifiedAt: null
relations: []
placements:
  - catalogId: dialogue
    id: family-multiplayer
    title: Dialogue
    url: 'https://gamemechanics.pro/en/mechanics/dialogue/#family-multiplayer'
    categoryIds:
      - section-2
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Joint player decisions
    description: >-
      Several players contribute to a conversation or make a shared decision
      under explicit rules.
    image:
      src: images/mechanics/dialogue-as-dusk-falls-03.webp
      width: 1440
      height: 810
      game: As Dusk Falls
      sourceUrl: 'https://store.steampowered.com/app/1341820/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1341820/ss_2765f4e56734c84608a874cb263d2f05675b715e.1920x1080.jpg?t=1718812917
      credit: INTERIOR/NIGHT / Xbox Game Studios
      rights: >-
        Game imagery © its respective rights holders. Publisher-distributed
        Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.
      caption: Participants and an override of the shared decision
      alt: Participants and an override of the shared decision
      markers:
        - x: 57
          'y': 6
          label: May uses an override on the group’s choice
        - x: 81
          'y': 46
          label: Player markers are attached to the available choices
    tips:
      - Explain how the group decides and when an individual can override it.
    examples:
      - title: As Dusk Falls
        url: 'https://store.steampowered.com/app/1341820/'
endsAt: null
provenance: >-
  Original editorial design catalog consolidated from project discussions on
  2026-10-20. Complete discussion item lists and contextual limitations are
  preserved; linked primary sources support specific techniques, not the entire
  classification. English translation was prepared with machine assistance and
  editorial review.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/dialogue
---
# Joint player decisions

id: dialogue--family-multiplayer
type: mechanic
key: mechanic/dialogue--family-multiplayer
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/dialogue--family-multiplayer/

Several players contribute to a conversation or make a shared decision under explicit rules.

## At a glance

![Participants and an override of the shared decision](https://gamemechanics.pro/images/mechanics/dialogue-as-dusk-falls-03.webp)

[As Dusk Falls](https://store.steampowered.com/app/1341820/) · Game imagery © its respective rights holders. Publisher-distributed Steam screenshot; all rights reserved. Excluded from MIT and CC BY 4.0.

1. May uses an override on the group’s choice
2. Player markers are attached to the available choices

- Explain how the group decides and when an individual can override it.

- [As Dusk Falls](https://store.steampowered.com/app/1341820/)

## How it works

Participants jointly choose an answer or distribute decision power, information, and influence over the conversation.

## Variants

### Variants and applications

<a id="family-multiplayer-variants"></a>

- Player voting. Rule: Participants choose an answer by majority or other predetermined procedure. <a id="variant-multiplayer-01"></a>
- The right of the leader. Rule: One player makes the final decision after discussion with the team. <a id="variant-multiplayer-02"></a>
- Unanimity and the right of veto. Rule: Promotion requires the consent of all participants or allows response blocking. <a id="variant-multiplayer-03"></a>
- Competing answers. Rule: Several players simultaneously try to determine which line will be spoken... <a id="variant-multiplayer-04"></a>
- Transfer of voting rights. Rule: The team changes the active speaker during one conversation. <a id="variant-multiplayer-05"></a>
- Separated information. Rule: Different players know different facts and must compare them before answering. <a id="variant-multiplayer-06"></a>
- Hidden goals of the participants. Rule: Players discuss a common answer, but strive for divergent personal results. <a id="variant-multiplayer-07"></a>
- Player versus player. Rule: Offers, promises, accusations and bluffs become negotiation moves between people. <a id="variant-multiplayer-08"></a>

## Context and limits

Author's working taxonomy compiled for this request. Titles are descriptive; sources confirm individual principles and examples, and not the entire list.

## Connected materials


## Sources and provenance

Original editorial design catalog consolidated from project discussions on 2026-10-20. Complete discussion item lists and contextual limitations are preserved; linked primary sources support specific techniques, not the entire classification. English translation was prepared with machine assistance and editorial review.

- [As Dusk Falls](https://store.steampowered.com/app/1341820/) (id: source-d44c4ba300a58186)

CC-BY-4.0 · gamemechanics.pro contributors
