---
key: mechanic/boss-fight-atlas--boss-wide-swing
type: mechanic
id: boss-fight-atlas--boss-wide-swing
lang: en
title: Wide swing
summary: A broad attack arc covers space ahead of and beside the boss.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-wide-swing/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-wide-swing.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-wide-swing.md
aliases: []
tags:
  - Boss fights
  - Body and melee
sourceIds:
  - source-de853c26b4a9324c
  - source-af2a76b43c4d06ef
  - source-b8b3642c9d7ab75c
  - source-f11ef1d99a1763be
  - source-66de608faedfd362
  - source-baf38070a8989361
  - source-945019fe5d82d809
  - source-6bc8902db28f92c6
sources:
  - id: source-de853c26b4a9324c
    title: 'Boss Fight Atlas: Wide swing (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/wide-swing/'
    verifiedAt: null
  - id: source-af2a76b43c4d06ef
    title: 'Boss Fight Atlas: Wide swing (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/wide-swing/'
    verifiedAt: null
  - id: source-b8b3642c9d7ab75c
    title: Mantis Lords · Hollow Knight
    url: 'https://www.youtube.com/watch?v=VG3h6uVtWyY&t=19s'
    verifiedAt: null
  - id: source-f11ef1d99a1763be
    title: Dancer of the Boreal Valley · Dark Souls III
    url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=38s'
    verifiedAt: null
  - id: source-66de608faedfd362
    title: 'Corrupted Monk · Sekiro: Shadows Die Twice'
    url: 'https://www.youtube.com/watch?v=bSI6RWT8WUw&t=5s'
    verifiedAt: null
  - id: source-baf38070a8989361
    title: Enemy Attacks and Telegraphing · Mike Stout
    url: 'https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing'
    verifiedAt: null
  - id: source-945019fe5d82d809
    title: 'Boss Up: Boss Battle Design · GDC Vault'
    url: 'https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design'
    verifiedAt: null
  - id: source-6bc8902db28f92c6
    title: Dark Souls III
    url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-wide-swing
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-wide-swing'
    categoryIds:
      - catalog-part-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Wide swing
    description: A broad attack arc covers space ahead of and beside the boss.
    image:
      src: images/mechanics/boss-frame-vcwh1bhhnko-67.webp
      width: 640
      height: 360
      game: Dark Souls III
      sourceUrl: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s'
      originalUrl: 'https://www.youtube.com/watch?v=vCWh1bhHNKo'
      sourceFrameSeconds: 67
      credit: FromSoftware / Bandai Namco Entertainment; gameplay capture by Shirrako
      rights: >-
        Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay
        recording by Shirrako. Visible source markings preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: The Dancer swings a weapon through the space ahead
      alt: The Dancer swings a weapon through the space ahead
      markers:
        - x: 68
          'y': 68
          label: The weapon crosses the area close in front of the boss
    tips:
      - Show swing width and direction so the route around it stays clear.
    examples:
      - title: Dark Souls III
        url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Wide swing

id: boss-fight-atlas--boss-wide-swing
type: mechanic
key: mechanic/boss-fight-atlas--boss-wide-swing
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-wide-swing/

A broad attack arc covers space ahead of and beside the boss.

## At a glance

![The Dancer swings a weapon through the space ahead](https://gamemechanics.pro/images/mechanics/boss-frame-vcwh1bhhnko-67.webp)

[Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s) · Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay recording by Shirrako. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=vCWh1bhHNKo), 67 s

1. The weapon crosses the area close in front of the boss

- Show swing width and direction so the route around it stays clear.

- [Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s)

## How it works

A broad attack arc covers space ahead of and beside the boss.

## Variants

### How the technique works

<a id="boss-wide-swing-rule"></a>

- A broad attack arc covers space ahead of and beside the boss. <a id="boss-wide-swing-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Wide swing (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/wide-swing/) (id: source-de853c26b4a9324c)
- [Boss Fight Atlas: Wide swing (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/wide-swing/) (id: source-af2a76b43c4d06ef)
- [Mantis Lords · Hollow Knight](https://www.youtube.com/watch?v=VG3h6uVtWyY&t=19s) (id: source-b8b3642c9d7ab75c)
- [Dancer of the Boreal Valley · Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=38s) (id: source-f11ef1d99a1763be)
- [Corrupted Monk · Sekiro: Shadows Die Twice](https://www.youtube.com/watch?v=bSI6RWT8WUw&t=5s) (id: source-66de608faedfd362)
- [Enemy Attacks and Telegraphing · Mike Stout](https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing) (id: source-baf38070a8989361)
- [Boss Up: Boss Battle Design · GDC Vault](https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design) (id: source-945019fe5d82d809)
- [Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=67s) (id: source-6bc8902db28f92c6)

CC-BY-4.0 · gamemechanics.pro contributors
