---
key: mechanic/boss-fight-atlas--boss-wave-clear-objective
type: mechanic
id: boss-fight-atlas--boss-wave-clear-objective
lang: en
title: Wave-clear objective
summary: Encounter progress depends on completing successive enemy waves.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-wave-clear-objective/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-wave-clear-objective.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-wave-clear-objective.md
aliases: []
tags:
  - Boss fights
  - Encounter goals and vulnerability
sourceIds:
  - source-5be53f08693ade21
  - source-0df92fdde21934dc
  - source-045cfae33c9b937e
  - source-8d351fffae505b52
  - source-4ee1f5b5bce32b14
  - source-c151324fe6097460
  - source-a97a3e0d79c42e9f
  - source-9ac2a96825435254
  - source-7ced8b23cff6b152
  - source-0da1fab430bcc510
sources:
  - id: source-5be53f08693ade21
    title: 'Boss Fight Atlas: Wave-clear objective (RU)'
    url: >-
      https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/wave-clear-objective/
    verifiedAt: null
  - id: source-0df92fdde21934dc
    title: 'Boss Fight Atlas: Wave-clear objective (EN)'
    url: >-
      https://polyakovin.github.io/boss-fight-atlas/en/mechanics/wave-clear-objective/
    verifiedAt: null
  - id: source-045cfae33c9b937e
    title: 'Great Gideon · The Binding of Isaac: Repentance'
    url: 'https://www.youtube.com/watch?v=Gq-7D79ULRI&t=8s'
    verifiedAt: null
  - id: source-8d351fffae505b52
    title: Mithrix · Risk of Rain 2
    url: 'https://www.youtube.com/watch?v=5eKczbUwT7A&t=412s'
    verifiedAt: null
  - id: source-4ee1f5b5bce32b14
    title: Royal Rat Vanguard · Dark Souls II
    url: 'https://www.youtube.com/watch?v=fGwL3d-Qem8&t=14s'
    verifiedAt: null
  - id: source-c151324fe6097460
    title: 'Boss Up: Boss Battle Design'
    url: 'https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf'
    verifiedAt: null
  - id: source-a97a3e0d79c42e9f
    title: 'Great Gideon — The Binding of Isaac: Rebirth Wiki'
    url: 'https://bindingofisaacrebirth.wiki.gg/wiki/Great_Gideon'
    verifiedAt: null
  - id: source-9ac2a96825435254
    title: Mithrix — Risk of Rain 2 Wiki
    url: 'https://riskofrain2.wiki.gg/wiki/Mithrix'
    verifiedAt: null
  - id: source-7ced8b23cff6b152
    title: Royal Rat Vanguard — Dark Souls II Wiki
    url: 'https://darksouls2.wikidot.com/bosses%3Aroyal-rat-vanguard'
    verifiedAt: null
  - id: source-0da1fab430bcc510
    title: 'The Binding of Isaac: Repentance'
    url: 'https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-wave-clear-objective
    title: Boss fights
    url: >-
      https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-wave-clear-objective
    categoryIds:
      - catalog-part-11
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Wave-clear objective
    description: Encounter progress depends on completing successive enemy waves.
    image:
      src: images/mechanics/boss-final-gq-7d79ulri-15.webp
      width: 640
      height: 360
      crop:
        x: 150
        'y': 0
        width: 340
        height: 360
      game: 'The Binding of Isaac: Repentance'
      sourceUrl: 'https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s'
      originalUrl: 'https://www.youtube.com/watch?v=Gq-7D79ULRI'
      sourceFrameSeconds: 15
      credit: Nicalis / Edmund McMillen; gameplay capture by Alexix128
      rights: >-
        Game graphics © Nicalis / Edmund McMillen. Gameplay recording by
        Alexix128. Original visible source markings retained. All rights
        reserved; excluded from portal MIT and CC BY 4.0.
      caption: 'The Binding of Isaac: Great Gideon is resolved by clearing waves'
      alt: 'The Binding of Isaac: Great Gideon is resolved by clearing waves'
      markers:
        - x: 50
          'y': 94
          label: The 2/6 counter shows progress through six waves
    tips:
      - >-
        Explain whether clearing enemies, surviving or direct damage advances
        the encounter.
    examples:
      - title: 'The Binding of Isaac: Repentance'
        url: 'https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Wave-clear objective

id: boss-fight-atlas--boss-wave-clear-objective
type: mechanic
key: mechanic/boss-fight-atlas--boss-wave-clear-objective
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-wave-clear-objective/

Encounter progress depends on completing successive enemy waves.

## At a glance

![The Binding of Isaac: Great Gideon is resolved by clearing waves](https://gamemechanics.pro/images/mechanics/boss-final-gq-7d79ulri-15.webp)

[The Binding of Isaac: Repentance](https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s) · Game graphics © Nicalis / Edmund McMillen. Gameplay recording by Alexix128. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=Gq-7D79ULRI), 15 s

1. The 2/6 counter shows progress through six waves

- Explain whether clearing enemies, surviving or direct damage advances the encounter.

- [The Binding of Isaac: Repentance](https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s)

## How it works

Encounter progress depends on completing successive enemy waves.

## Variants

### How the technique works

<a id="boss-wave-clear-objective-rule"></a>

- Encounter progress depends on completing successive enemy waves. <a id="boss-wave-clear-objective-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Wave-clear objective (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/wave-clear-objective/) (id: source-5be53f08693ade21)
- [Boss Fight Atlas: Wave-clear objective (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/wave-clear-objective/) (id: source-0df92fdde21934dc)
- [Great Gideon · The Binding of Isaac: Repentance](https://www.youtube.com/watch?v=Gq-7D79ULRI&t=8s) (id: source-045cfae33c9b937e)
- [Mithrix · Risk of Rain 2](https://www.youtube.com/watch?v=5eKczbUwT7A&t=412s) (id: source-8d351fffae505b52)
- [Royal Rat Vanguard · Dark Souls II](https://www.youtube.com/watch?v=fGwL3d-Qem8&t=14s) (id: source-4ee1f5b5bce32b14)
- [Boss Up: Boss Battle Design](https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf) (id: source-c151324fe6097460)
- [Great Gideon — The Binding of Isaac: Rebirth Wiki](https://bindingofisaacrebirth.wiki.gg/wiki/Great_Gideon) (id: source-a97a3e0d79c42e9f)
- [Mithrix — Risk of Rain 2 Wiki](https://riskofrain2.wiki.gg/wiki/Mithrix) (id: source-9ac2a96825435254)
- [Royal Rat Vanguard — Dark Souls II Wiki](https://darksouls2.wikidot.com/bosses%3Aroyal-rat-vanguard) (id: source-7ced8b23cff6b152)
- [The Binding of Isaac: Repentance](https://www.youtube.com/watch?v=Gq-7D79ULRI&t=15s) (id: source-0da1fab430bcc510)

CC-BY-4.0 · gamemechanics.pro contributors
