---
key: mechanic/boss-fight-atlas--boss-teleport
type: mechanic
id: boss-fight-atlas--boss-teleport
lang: en
title: Teleport
summary: The boss relocates without normally traversing the intervening space.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-teleport/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-teleport.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-teleport.md
aliases: []
tags:
  - Boss fights
  - 'Space, movement, and perception'
sourceIds:
  - source-6e666b03cf966de9
  - source-4efcbf8b806f6922
  - source-f5072805eceb11a8
  - source-af1520dfa4a01f6f
  - source-be28aec8dee581c9
  - source-945019fe5d82d809
  - source-81c96b8c22abe80e
  - source-1e5cb1697604d79c
  - source-7e093e6c20029c7a
  - source-012f6ca63ee0bf12
sources:
  - id: source-6e666b03cf966de9
    title: 'Boss Fight Atlas: Teleport (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/teleport/'
    verifiedAt: null
  - id: source-4efcbf8b806f6922
    title: 'Boss Fight Atlas: Teleport (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/teleport/'
    verifiedAt: null
  - id: source-f5072805eceb11a8
    title: Nightmare King Grimm · Hollow Knight
    url: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=15s'
    verifiedAt: null
  - id: source-af1520dfa4a01f6f
    title: The Time Keeper · Dead Cells
    url: 'https://www.youtube.com/watch?v=WQLlA73LMas&t=18s'
    verifiedAt: null
  - id: source-be28aec8dee581c9
    title: 'Astel, Naturalborn of the Void · Elden Ring'
    url: 'https://www.youtube.com/watch?v=dzrSCDUcFys&t=85s'
    verifiedAt: null
  - id: source-945019fe5d82d809
    title: GDC · Itay Keren — Boss Battle Design Fundamentals and Retrospective
    url: 'https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design'
    verifiedAt: null
  - id: source-81c96b8c22abe80e
    title: Nightmare King Grimm · Hollow Knight Wiki
    url: 'https://www.hollowknight.wiki/w/Nightmare_King_Grimm'
    verifiedAt: null
  - id: source-1e5cb1697604d79c
    title: The Time Keeper · Official Dead Cells Wiki
    url: 'https://deadcells.wiki.gg/wiki/Time_Keeper'
    verifiedAt: null
  - id: source-7e093e6c20029c7a
    title: 'Game8 · Astel, Naturalborn of the Void attack patterns'
    url: 'https://game8.co/games/Elden-Ring/archives/371982'
    verifiedAt: null
  - id: source-012f6ca63ee0bf12
    title: Hollow Knight
    url: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-teleport
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-teleport'
    categoryIds:
      - catalog-part-10
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Teleport
    description: The boss relocates without normally traversing the intervening space.
    image:
      src: images/mechanics/boss-final-7jwq9kjwpye-17.webp
      width: 854
      height: 480
      game: Hollow Knight
      sourceUrl: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s'
      originalUrl: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE'
      sourceFrameSeconds: 17
      credit: Team Cherry; gameplay capture by fireb0rn
      rights: >-
        Game graphics © Team Cherry. Gameplay recording by fireb0rn. Original
        visible source markings retained. All rights reserved; excluded from
        portal MIT and CC BY 4.0.
      caption: 'Hollow Knight: Nightmare King Grimm appears from red smoke'
      alt: 'Hollow Knight: Nightmare King Grimm appears from red smoke'
      markers:
        - x: 17
          'y': 57
          label: Smoke marks the boss’s new arrival point
    tips:
      - 'Separate disappearance, destination selection and renewed danger.'
    examples:
      - title: Hollow Knight
        url: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Teleport

id: boss-fight-atlas--boss-teleport
type: mechanic
key: mechanic/boss-fight-atlas--boss-teleport
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-teleport/

The boss relocates without normally traversing the intervening space.

## At a glance

![Hollow Knight: Nightmare King Grimm appears from red smoke](https://gamemechanics.pro/images/mechanics/boss-final-7jwq9kjwpye-17.webp)

[Hollow Knight](https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s) · Game graphics © Team Cherry. Gameplay recording by fireb0rn. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=7JWQ9KjwPyE), 17 s

1. Smoke marks the boss’s new arrival point

- Separate disappearance, destination selection and renewed danger.

- [Hollow Knight](https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s)

## How it works

The boss relocates without normally traversing the intervening space.

## Variants

### How the technique works

<a id="boss-teleport-rule"></a>

- The boss relocates without normally traversing the intervening space. <a id="boss-teleport-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Teleport (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/teleport/) (id: source-6e666b03cf966de9)
- [Boss Fight Atlas: Teleport (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/teleport/) (id: source-4efcbf8b806f6922)
- [Nightmare King Grimm · Hollow Knight](https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=15s) (id: source-f5072805eceb11a8)
- [The Time Keeper · Dead Cells](https://www.youtube.com/watch?v=WQLlA73LMas&t=18s) (id: source-af1520dfa4a01f6f)
- [Astel, Naturalborn of the Void · Elden Ring](https://www.youtube.com/watch?v=dzrSCDUcFys&t=85s) (id: source-be28aec8dee581c9)
- [GDC · Itay Keren — Boss Battle Design Fundamentals and Retrospective](https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design) (id: source-945019fe5d82d809)
- [Nightmare King Grimm · Hollow Knight Wiki](https://www.hollowknight.wiki/w/Nightmare_King_Grimm) (id: source-81c96b8c22abe80e)
- [The Time Keeper · Official Dead Cells Wiki](https://deadcells.wiki.gg/wiki/Time_Keeper) (id: source-1e5cb1697604d79c)
- [Game8 · Astel, Naturalborn of the Void attack patterns](https://game8.co/games/Elden-Ring/archives/371982) (id: source-7e093e6c20029c7a)
- [Hollow Knight](https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=17s) (id: source-012f6ca63ee0bf12)

CC-BY-4.0 · gamemechanics.pro contributors
