---
key: mechanic/boss-fight-atlas--boss-sweep
type: mechanic
id: boss-fight-atlas--boss-sweep
lang: en
title: Arc sweep
summary: An attack sweeps an arc around an anchored endpoint or pivot.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-sweep/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-sweep.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-sweep.md
aliases: []
tags:
  - Boss fights
  - Body and melee
sourceIds:
  - source-2712e8eac56d43e7
  - source-4e0afb9b19a4a99e
  - source-b8b3642c9d7ab75c
  - source-f11ef1d99a1763be
  - source-66de608faedfd362
  - source-baf38070a8989361
  - source-2018a5f501535d35
sources:
  - id: source-2712e8eac56d43e7
    title: 'Boss Fight Atlas: Arc sweep (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/sweep/'
    verifiedAt: null
  - id: source-4e0afb9b19a4a99e
    title: 'Boss Fight Atlas: Arc sweep (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/sweep/'
    verifiedAt: null
  - id: source-b8b3642c9d7ab75c
    title: Mantis Lords · Hollow Knight
    url: 'https://www.youtube.com/watch?v=VG3h6uVtWyY&t=19s'
    verifiedAt: null
  - id: source-f11ef1d99a1763be
    title: Dancer of the Boreal Valley · Dark Souls III
    url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=38s'
    verifiedAt: null
  - id: source-66de608faedfd362
    title: 'Corrupted Monk · Sekiro: Shadows Die Twice'
    url: 'https://www.youtube.com/watch?v=bSI6RWT8WUw&t=5s'
    verifiedAt: null
  - id: source-baf38070a8989361
    title: Designer article · Mike Stout — readable wind-up for avoidable attacks
    url: 'https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing'
    verifiedAt: null
  - id: source-2018a5f501535d35
    title: Dark Souls III
    url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-sweep
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-sweep'
    categoryIds:
      - catalog-part-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Arc sweep
    description: An attack sweeps an arc around an anchored endpoint or pivot.
    image:
      src: images/mechanics/boss-frame-vcwh1bhhnko-182.webp
      width: 640
      height: 360
      game: Dark Souls III
      sourceUrl: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s'
      originalUrl: 'https://www.youtube.com/watch?v=vCWh1bhHNKo'
      sourceFrameSeconds: 182
      credit: FromSoftware / Bandai Namco Entertainment; gameplay capture by Shirrako
      rights: >-
        Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay
        recording by Shirrako. Visible source markings preserved. All rights
        reserved; excluded from MIT and CC BY 4.0.
      caption: The Dancer’s two blades cover the space around her
      alt: The Dancer’s two blades cover the space around her
      markers:
        - x: 65
          'y': 64
          label: A blade follows an arc beside the boss’s body
    tips:
      - Test both inner and outer routes around the circular sweep.
    examples:
      - title: Dark Souls III
        url: 'https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Arc sweep

id: boss-fight-atlas--boss-sweep
type: mechanic
key: mechanic/boss-fight-atlas--boss-sweep
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-sweep/

An attack sweeps an arc around an anchored endpoint or pivot.

## At a glance

![The Dancer’s two blades cover the space around her](https://gamemechanics.pro/images/mechanics/boss-frame-vcwh1bhhnko-182.webp)

[Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s) · Game graphics © FromSoftware / Bandai Namco Entertainment. Gameplay recording by Shirrako. Visible source markings preserved. All rights reserved; excluded from MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=vCWh1bhHNKo), 182 s

1. A blade follows an arc beside the boss’s body

- Test both inner and outer routes around the circular sweep.

- [Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s)

## How it works

An attack sweeps an arc around an anchored endpoint or pivot.

## Variants

### How the technique works

<a id="boss-sweep-rule"></a>

- An attack sweeps an arc around an anchored endpoint or pivot. <a id="boss-sweep-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Arc sweep (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/sweep/) (id: source-2712e8eac56d43e7)
- [Boss Fight Atlas: Arc sweep (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/sweep/) (id: source-4e0afb9b19a4a99e)
- [Mantis Lords · Hollow Knight](https://www.youtube.com/watch?v=VG3h6uVtWyY&t=19s) (id: source-b8b3642c9d7ab75c)
- [Dancer of the Boreal Valley · Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=38s) (id: source-f11ef1d99a1763be)
- [Corrupted Monk · Sekiro: Shadows Die Twice](https://www.youtube.com/watch?v=bSI6RWT8WUw&t=5s) (id: source-66de608faedfd362)
- [Designer article · Mike Stout — readable wind-up for avoidable attacks](https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing) (id: source-baf38070a8989361)
- [Dark Souls III](https://www.youtube.com/watch?v=vCWh1bhHNKo&t=182s) (id: source-2018a5f501535d35)

CC-BY-4.0 · gamemechanics.pro contributors
