---
key: mechanic/boss-fight-atlas--boss-speed-change
type: mechanic
id: boss-fight-atlas--boss-speed-change
lang: en
title: Speed change
summary: A speed change during an attack alters the required dodge timing.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-speed-change/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-speed-change.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-speed-change.md
aliases: []
tags:
  - Boss fights
  - Targeting and rhythm
sourceIds:
  - source-9432aae25d30ae62
  - source-7f5761c4a98667f3
  - source-353bf00c1ea70052
  - source-f5072805eceb11a8
  - source-61ccb0b59c9911e7
  - source-a7adfadf71eba8b4
  - source-81c96b8c22abe80e
  - source-3d2d9c453d7f0fb4
  - source-b6f50ff27f0e9351
sources:
  - id: source-9432aae25d30ae62
    title: 'Boss Fight Atlas: Speed change (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/speed-change/'
    verifiedAt: null
  - id: source-7f5761c4a98667f3
    title: 'Boss Fight Atlas: Speed change (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/speed-change/'
    verifiedAt: null
  - id: source-353bf00c1ea70052
    title: 'Moldorm · The Legend of Zelda: Link''s Awakening'
    url: 'https://www.youtube.com/watch?v=U7FoVnTXgfs&t=27s'
    verifiedAt: null
  - id: source-f5072805eceb11a8
    title: Nightmare King Grimm · Hollow Knight
    url: 'https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=15s'
    verifiedAt: null
  - id: source-61ccb0b59c9911e7
    title: Dragonlord Placidusax · Elden Ring
    url: 'https://www.youtube.com/watch?v=se4raf3je4o&t=240s'
    verifiedAt: null
  - id: source-a7adfadf71eba8b4
    title: Moldorm (Boss) · Zelda Wiki
    url: 'https://www.zeldawiki.wiki/wiki/Moldorm_(Boss)'
    verifiedAt: null
  - id: source-81c96b8c22abe80e
    title: Nightmare King Grimm · Hollow Knight Wiki
    url: 'https://www.hollowknight.wiki/w/Nightmare_King_Grimm'
    verifiedAt: null
  - id: source-3d2d9c453d7f0fb4
    title: Dragonlord Placidusax · Elden Ring boss guide
    url: 'https://game8.co/games/Elden-Ring/archives/371752'
    verifiedAt: null
  - id: source-b6f50ff27f0e9351
    title: Terraria
    url: 'https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-speed-change
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-speed-change'
    categoryIds:
      - catalog-part-7
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Speed change
    description: A speed change during an attack alters the required dodge timing.
    image:
      src: images/mechanics/boss-final-vayy2fauqno-67.webp
      width: 640
      height: 360
      crop:
        x: 100
        'y': 0
        width: 420
        height: 205
      game: Terraria
      sourceUrl: 'https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s'
      originalUrl: 'https://www.youtube.com/watch?v=VaYY2fauQNo'
      sourceFrameSeconds: 67
      credit: Re-Logic; gameplay capture by HACH439
      rights: >-
        Game graphics © Re-Logic. Gameplay recording by HACH439. Original
        visible source markings retained. All rights reserved; excluded from
        portal MIT and CC BY 4.0.
      caption: 'Terraria: Eye of Cthulhu’s charges alternate acceleration and braking'
      alt: 'Terraria: Eye of Cthulhu’s charges alternate acceleration and braking'
      markers:
        - x: 40
          'y': 14
          label: Charge acceleration and braking change when its path is crossed
    tips:
      - >-
        Signal speed changes through pose, effects or sound while keeping the
        path readable.
    examples:
      - title: Terraria
        url: 'https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Speed change

id: boss-fight-atlas--boss-speed-change
type: mechanic
key: mechanic/boss-fight-atlas--boss-speed-change
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-speed-change/

A speed change during an attack alters the required dodge timing.

## At a glance

![Terraria: Eye of Cthulhu’s charges alternate acceleration and braking](https://gamemechanics.pro/images/mechanics/boss-final-vayy2fauqno-67.webp)

[Terraria](https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s) · Game graphics © Re-Logic. Gameplay recording by HACH439. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=VaYY2fauQNo), 67 s

1. Charge acceleration and braking change when its path is crossed

- Signal speed changes through pose, effects or sound while keeping the path readable.

- [Terraria](https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s)

## How it works

A speed change during an attack alters the required dodge timing.

## Variants

### How the technique works

<a id="boss-speed-change-rule"></a>

- A speed change during an attack alters the required dodge timing. <a id="boss-speed-change-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Speed change (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/speed-change/) (id: source-9432aae25d30ae62)
- [Boss Fight Atlas: Speed change (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/speed-change/) (id: source-7f5761c4a98667f3)
- [Moldorm · The Legend of Zelda: Link's Awakening](https://www.youtube.com/watch?v=U7FoVnTXgfs&t=27s) (id: source-353bf00c1ea70052)
- [Nightmare King Grimm · Hollow Knight](https://www.youtube.com/watch?v=7JWQ9KjwPyE&t=15s) (id: source-f5072805eceb11a8)
- [Dragonlord Placidusax · Elden Ring](https://www.youtube.com/watch?v=se4raf3je4o&t=240s) (id: source-61ccb0b59c9911e7)
- [Moldorm (Boss) · Zelda Wiki](https://www.zeldawiki.wiki/wiki/Moldorm_(Boss)) (id: source-a7adfadf71eba8b4)
- [Nightmare King Grimm · Hollow Knight Wiki](https://www.hollowknight.wiki/w/Nightmare_King_Grimm) (id: source-81c96b8c22abe80e)
- [Dragonlord Placidusax · Elden Ring boss guide](https://game8.co/games/Elden-Ring/archives/371752) (id: source-3d2d9c453d7f0fb4)
- [Terraria](https://www.youtube.com/watch?v=VaYY2fauQNo&t=67s) (id: source-b6f50ff27f0e9351)

CC-BY-4.0 · gamemechanics.pro contributors
