---
key: mechanic/boss-fight-atlas--boss-grab
type: mechanic
id: boss-fight-atlas--boss-grab
lang: en
title: Grab
summary: A player caught by the grab temporarily loses freedom of action.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-grab/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-grab.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-grab.md
aliases: []
tags:
  - Boss fights
  - Body and melee
sourceIds:
  - source-94fced98cdffade2
  - source-d7f9bb49c207d197
  - source-5f5c083d6d1df8d1
  - source-ae5a1fc00f4979fa
  - source-fe1d941d246fcb74
  - source-baf38070a8989361
  - source-945019fe5d82d809
  - source-04392d9a0e397f41
sources:
  - id: source-94fced98cdffade2
    title: 'Boss Fight Atlas: Grab (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/grab/'
    verifiedAt: null
  - id: source-d7f9bb49c207d197
    title: 'Boss Fight Atlas: Grab (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/grab/'
    verifiedAt: null
  - id: source-5f5c083d6d1df8d1
    title: Raven Beak · Metroid Dread
    url: 'https://www.youtube.com/watch?v=xKjd8I4XTzs&t=60s'
    verifiedAt: null
  - id: source-ae5a1fc00f4979fa
    title: 'Guardian Ape · Sekiro: Shadows Die Twice'
    url: 'https://www.youtube.com/watch?v=V1HIzA6O4Rw&t=55s'
    verifiedAt: null
  - id: source-fe1d941d246fcb74
    title: 'Godfrey, First Elden Lord · Elden Ring'
    url: 'https://www.youtube.com/watch?v=U2jd1fqLpsE&t=180s'
    verifiedAt: null
  - id: source-baf38070a8989361
    title: Enemy Attacks and Telegraphing · Mike Stout
    url: 'https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing'
    verifiedAt: null
  - id: source-945019fe5d82d809
    title: 'Boss Up: Boss Battle Design · GDC Vault'
    url: 'https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design'
    verifiedAt: null
  - id: source-04392d9a0e397f41
    title: Metroid Dread
    url: 'https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-grab
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-grab'
    categoryIds:
      - catalog-part-1
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Grab
    description: A player caught by the grab temporarily loses freedom of action.
    image:
      src: images/mechanics/boss-final-xkjd8i4xtzs-91.webp
      width: 854
      height: 480
      game: Metroid Dread
      sourceUrl: 'https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s'
      originalUrl: 'https://www.youtube.com/watch?v=xKjd8I4XTzs'
      sourceFrameSeconds: 91
      credit: Nintendo / MercurySteam; gameplay capture by Gaming Since Gaming
      rights: >-
        Game graphics © Nintendo / MercurySteam. Gameplay recording by Gaming
        Since Gaming. Original visible source markings retained. All rights
        reserved; excluded from portal MIT and CC BY 4.0.
      caption: 'Metroid Dread: Raven Beak prepares a counterable grab'
      alt: 'Metroid Dread: Raven Beak prepares a counterable grab'
      markers:
        - x: 80
          'y': 64
          label: >-
            The dash preparation provides a response window before grabbing
            Samus
    tips:
      - >-
        Distinguish grabs from ordinary hits and explain the available escape
        response.
    examples:
      - title: Metroid Dread
        url: 'https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Grab

id: boss-fight-atlas--boss-grab
type: mechanic
key: mechanic/boss-fight-atlas--boss-grab
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-grab/

A player caught by the grab temporarily loses freedom of action.

## At a glance

![Metroid Dread: Raven Beak prepares a counterable grab](https://gamemechanics.pro/images/mechanics/boss-final-xkjd8i4xtzs-91.webp)

[Metroid Dread](https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s) · Game graphics © Nintendo / MercurySteam. Gameplay recording by Gaming Since Gaming. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=xKjd8I4XTzs), 91 s

1. The dash preparation provides a response window before grabbing Samus

- Distinguish grabs from ordinary hits and explain the available escape response.

- [Metroid Dread](https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s)

## How it works

A player caught by the grab temporarily loses freedom of action.

## Variants

### How the technique works

<a id="boss-grab-rule"></a>

- A player caught by the grab temporarily loses freedom of action. <a id="boss-grab-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Grab (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/grab/) (id: source-94fced98cdffade2)
- [Boss Fight Atlas: Grab (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/grab/) (id: source-d7f9bb49c207d197)
- [Raven Beak · Metroid Dread](https://www.youtube.com/watch?v=xKjd8I4XTzs&t=60s) (id: source-5f5c083d6d1df8d1)
- [Guardian Ape · Sekiro: Shadows Die Twice](https://www.youtube.com/watch?v=V1HIzA6O4Rw&t=55s) (id: source-ae5a1fc00f4979fa)
- [Godfrey, First Elden Lord · Elden Ring](https://www.youtube.com/watch?v=U2jd1fqLpsE&t=180s) (id: source-fe1d941d246fcb74)
- [Enemy Attacks and Telegraphing · Mike Stout](https://www.gamedeveloper.com/design/enemy-attacks-and-telegraphing) (id: source-baf38070a8989361)
- [Boss Up: Boss Battle Design · GDC Vault](https://www.gdcvault.com/play/1024921/Boss-Up-Boss-Battle-Design) (id: source-945019fe5d82d809)
- [Metroid Dread](https://www.youtube.com/watch?v=xKjd8I4XTzs&t=91s) (id: source-04392d9a0e397f41)

CC-BY-4.0 · gamemechanics.pro contributors
