---
key: mechanic/boss-fight-atlas--boss-gaze-check
type: mechanic
id: boss-fight-atlas--boss-gaze-check
lang: en
title: Gaze check
summary: >-
  The outcome depends on character facing relative to a source at the check
  time.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-gaze-check/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-gaze-check.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-gaze-check.md
aliases: []
tags:
  - Boss fights
  - Cooperative coordination
sourceIds:
  - source-ad69c68f4b0453ce
  - source-89d56df8819aeea9
  - source-2640e6924a8175db
  - source-cc785c58e8fbe07f
  - source-6a2f3233839d6ab3
  - source-42a32f1d74c74c8a
  - source-449a47004be99a7d
  - source-d7035bc6e362e07d
  - source-da308b21b292bb08
sources:
  - id: source-ad69c68f4b0453ce
    title: 'Boss Fight Atlas: Gaze check (RU)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/gaze-check/'
    verifiedAt: null
  - id: source-89d56df8819aeea9
    title: 'Boss Fight Atlas: Gaze check (EN)'
    url: 'https://polyakovin.github.io/boss-fight-atlas/en/mechanics/gaze-check/'
    verifiedAt: null
  - id: source-2640e6924a8175db
    title: Angra Mainyu · Final Fantasy XIV
    url: 'https://www.youtube.com/watch?v=aBeE11Szc1Y&t=82s'
    verifiedAt: null
  - id: source-cc785c58e8fbe07f
    title: Yogg-Saron · World of Warcraft
    url: 'https://www.youtube.com/watch?v=Y2__yntqv2c&t=900s'
    verifiedAt: null
  - id: source-6a2f3233839d6ab3
    title: Angel and Demon · Cuphead
    url: 'https://www.youtube.com/watch?v=-O2tsb2Um94&t=15s'
    verifiedAt: null
  - id: source-42a32f1d74c74c8a
    title: Gaze mechanic — Final Fantasy XIV Community Wiki
    url: 'https://ffxiv.consolegameswiki.com/wiki/Gaze'
    verifiedAt: null
  - id: source-449a47004be99a7d
    title: Yogg-Saron encounter and Lunatic Gaze — Wowhead
    url: 'https://www.wowhead.com/wotlk/guide/raids/ulduar/yogg-saron-strategy'
    verifiedAt: null
  - id: source-d7035bc6e362e07d
    title: One Hell Of A Dream — Cuphead Wiki
    url: 'https://cuphead.wiki.gg/wiki/One_Hell_Of_A_Dream'
    verifiedAt: null
  - id: source-da308b21b292bb08
    title: Final Fantasy XIV
    url: 'https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s'
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-gaze-check
    title: Boss fights
    url: 'https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-gaze-check'
    categoryIds:
      - catalog-part-14
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Gaze check
    description: >-
      The outcome depends on character facing relative to a source at the check
      time.
    image:
      src: images/mechanics/boss-final-abee11szc1y-92.webp
      width: 640
      height: 360
      game: Final Fantasy XIV
      sourceUrl: 'https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s'
      originalUrl: 'https://www.youtube.com/watch?v=aBeE11Szc1Y'
      sourceFrameSeconds: 92
      credit: Square Enix; gameplay capture by deb0 gaming
      rights: >-
        Game graphics © Square Enix. Gameplay recording by deb0 gaming. Original
        visible source markings retained. All rights reserved; excluded from
        portal MIT and CC BY 4.0.
      caption: 'Final Fantasy XIV: Angra Mainyu’s Mortal Gaze checks character facing'
      alt: 'Final Fantasy XIV: Angra Mainyu’s Mortal Gaze checks character facing'
      markers:
        - x: 66
          'y': 57
          label: >-
            Turn the character away; rotating the camera does not avoid Mortal
            Gaze
    tips:
      - >-
        Clearly identify the gaze source and the moment character facing is
        checked.
    examples:
      - title: Final Fantasy XIV
        url: 'https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Gaze check

id: boss-fight-atlas--boss-gaze-check
type: mechanic
key: mechanic/boss-fight-atlas--boss-gaze-check
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-gaze-check/

The outcome depends on character facing relative to a source at the check time.

## At a glance

![Final Fantasy XIV: Angra Mainyu’s Mortal Gaze checks character facing](https://gamemechanics.pro/images/mechanics/boss-final-abee11szc1y-92.webp)

[Final Fantasy XIV](https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s) · Game graphics © Square Enix. Gameplay recording by deb0 gaming. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=aBeE11Szc1Y), 92 s

1. Turn the character away; rotating the camera does not avoid Mortal Gaze

- Clearly identify the gaze source and the moment character facing is checked.

- [Final Fantasy XIV](https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s)

## How it works

The outcome depends on character facing relative to a source at the check time.

## Variants

### How the technique works

<a id="boss-gaze-check-rule"></a>

- The outcome depends on character facing relative to a source at the check time. <a id="boss-gaze-check-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Gaze check (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/gaze-check/) (id: source-ad69c68f4b0453ce)
- [Boss Fight Atlas: Gaze check (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/gaze-check/) (id: source-89d56df8819aeea9)
- [Angra Mainyu · Final Fantasy XIV](https://www.youtube.com/watch?v=aBeE11Szc1Y&t=82s) (id: source-2640e6924a8175db)
- [Yogg-Saron · World of Warcraft](https://www.youtube.com/watch?v=Y2__yntqv2c&t=900s) (id: source-cc785c58e8fbe07f)
- [Angel and Demon · Cuphead](https://www.youtube.com/watch?v=-O2tsb2Um94&t=15s) (id: source-6a2f3233839d6ab3)
- [Gaze mechanic — Final Fantasy XIV Community Wiki](https://ffxiv.consolegameswiki.com/wiki/Gaze) (id: source-42a32f1d74c74c8a)
- [Yogg-Saron encounter and Lunatic Gaze — Wowhead](https://www.wowhead.com/wotlk/guide/raids/ulduar/yogg-saron-strategy) (id: source-449a47004be99a7d)
- [One Hell Of A Dream — Cuphead Wiki](https://cuphead.wiki.gg/wiki/One_Hell_Of_A_Dream) (id: source-d7035bc6e362e07d)
- [Final Fantasy XIV](https://www.youtube.com/watch?v=aBeE11Szc1Y&t=92s) (id: source-da308b21b292bb08)

CC-BY-4.0 · gamemechanics.pro contributors
