---
key: mechanic/boss-fight-atlas--boss-directional-shield
type: mechanic
id: boss-fight-atlas--boss-directional-shield
lang: en
title: Directional shield
summary: Protection blocks damage only from specified directions.
updatedAt: '2026-10-22'
status: active
url: >-
  https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-directional-shield/
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/boss-fight-atlas--boss-directional-shield.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/boss-fight-atlas--boss-directional-shield.md
aliases: []
tags:
  - Boss fights
  - Defense
sourceIds:
  - source-44729adb94bd817e
  - source-3d5d81f888c7ad04
  - source-db6b20645163b429
  - source-6e0470c0ab497248
  - source-fee750543bcf4468
  - source-efe17f280266951f
  - source-868765fd34527acf
sources:
  - id: source-44729adb94bd817e
    title: 'Boss Fight Atlas: Directional shield (RU)'
    url: >-
      https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/directional-shield/
    verifiedAt: null
  - id: source-3d5d81f888c7ad04
    title: 'Boss Fight Atlas: Directional shield (EN)'
    url: >-
      https://polyakovin.github.io/boss-fight-atlas/en/mechanics/directional-shield/
    verifiedAt: null
  - id: source-db6b20645163b429
    title: Theseus · Hades
    url: 'https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s'
    verifiedAt: null
  - id: source-6e0470c0ab497248
    title: Looking Glass Knight · Dark Souls II
    url: 'https://www.youtube.com/watch?v=YAWTLTE-1mk&t=45s'
    verifiedAt: null
  - id: source-fee750543bcf4468
    title: Dragonslayer Armour · Dark Souls III
    url: 'https://www.youtube.com/watch?v=5sk-e0uokOI&t=51s'
    verifiedAt: null
  - id: source-efe17f280266951f
    title: >-
      Game Creator shield documentation · the blocking angle, reaction, and
      impact effect
    url: 'https://docs.gamecreator.io/melee/shields/'
    verifiedAt: null
  - id: source-868765fd34527acf
    title: >-
      Nintendo Iwata Asks · directional guard and choosing an unprotected sword
      angle
    url: >-
      https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Skyward-Sword/Vol-3-The-Dense-Volcano-and-Enemy-Monsters/3-Fight-with-Your-Eyes-on-Your-Opponent/3-Fight-with-Your-Eyes-on-Your-Opponent-208359.html
    verifiedAt: null
relations: []
placements:
  - catalogId: boss-fight-atlas
    id: boss-directional-shield
    title: Boss fights
    url: >-
      https://gamemechanics.pro/en/mechanics/boss-fight-atlas/#boss-directional-shield
    categoryIds:
      - catalog-part-8
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: Directional shield
    description: Protection blocks damage only from specified directions.
    image:
      src: images/mechanics/boss-final-itv6y-0gbfg-215.webp
      width: 640
      height: 360
      crop:
        x: 0
        'y': 0
        width: 350
        height: 285
      game: Hades
      sourceUrl: 'https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s'
      originalUrl: 'https://www.youtube.com/watch?v=iTV6y_0GBfg'
      sourceFrameSeconds: 215
      credit: Supergiant Games; gameplay capture by Guides Gamepressure
      rights: >-
        Game graphics © Supergiant Games. Gameplay recording by Guides
        Gamepressure. Original visible source markings retained. All rights
        reserved; excluded from portal MIT and CC BY 4.0.
      caption: 'Hades: Theseus’s shield protects the direction in front of him'
      alt: 'Hades: Theseus’s shield protects the direction in front of him'
      markers:
        - x: 12
          'y': 48
          label: The frontal shield encourages an attack from another angle
    tips:
      - >-
        Show the defense direction and leave a reachable path to an exposed
        angle.
    examples:
      - title: Hades
        url: 'https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s'
endsAt: null
provenance: >-
  Editorial reference index based on the 124 public Boss Fight Atlas mechanic
  pages checked on 2026-10-20. Original concise RU/EN definitions by
  gamemechanics.pro; source categories, game/boss associations and reference
  URLs retained from the atlas. Linked materials retain their original rights;
  references are upstream attributions, not independent verification.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/boss-fight-atlas
---
# Directional shield

id: boss-fight-atlas--boss-directional-shield
type: mechanic
key: mechanic/boss-fight-atlas--boss-directional-shield
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/boss-fight-atlas--boss-directional-shield/

Protection blocks damage only from specified directions.

## At a glance

![Hades: Theseus’s shield protects the direction in front of him](https://gamemechanics.pro/images/mechanics/boss-final-itv6y-0gbfg-215.webp)

[Hades](https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s) · Game graphics © Supergiant Games. Gameplay recording by Guides Gamepressure. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.

[Source recording](https://www.youtube.com/watch?v=iTV6y_0GBfg), 215 s

1. The frontal shield encourages an attack from another angle

- Show the defense direction and leave a reachable path to an exposed angle.

- [Hades](https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s)

## How it works

Protection blocks damage only from specified directions.

## Variants

### How the technique works

<a id="boss-directional-shield-rule"></a>

- Protection blocks damage only from specified directions. <a id="boss-directional-shield-definition"></a>

## Context and limits

A concise reference to all 124 Boss Fight Atlas mechanics across its 14 source sections. Each entry includes a definition, full RU/EN lesson links, game references and further reading retained from the source. Animations and detailed rules remain in the atlas.

## Connected materials


## Sources and provenance

Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.

- [Boss Fight Atlas: Directional shield (RU)](https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/directional-shield/) (id: source-44729adb94bd817e)
- [Boss Fight Atlas: Directional shield (EN)](https://polyakovin.github.io/boss-fight-atlas/en/mechanics/directional-shield/) (id: source-3d5d81f888c7ad04)
- [Theseus · Hades](https://www.youtube.com/watch?v=iTV6y_0GBfg&t=215s) (id: source-db6b20645163b429)
- [Looking Glass Knight · Dark Souls II](https://www.youtube.com/watch?v=YAWTLTE-1mk&t=45s) (id: source-6e0470c0ab497248)
- [Dragonslayer Armour · Dark Souls III](https://www.youtube.com/watch?v=5sk-e0uokOI&t=51s) (id: source-fee750543bcf4468)
- [Game Creator shield documentation · the blocking angle, reaction, and impact effect](https://docs.gamecreator.io/melee/shields/) (id: source-efe17f280266951f)
- [Nintendo Iwata Asks · directional guard and choosing an unprotected sword angle](https://www.nintendo.com/en-gb/Iwata-Asks/Iwata-Asks-The-Legend-of-Zelda-Skyward-Sword/Vol-3-The-Dense-Volcano-and-Enemy-Monsters/3-Fight-with-Your-Eyes-on-Your-Opponent/3-Fight-with-Your-Eyes-on-Your-Opponent-208359.html) (id: source-868765fd34527acf)

CC-BY-4.0 · gamemechanics.pro contributors
