---
key: mechanic/activity-simulators--t128
type: mechanic
id: activity-simulators--t128
lang: en
title: 'Cooking, recipes and kitchen work'
summary: >-
  Kitchens transform ingredients into orders through dependent steps, requiring
  aligned component readiness and workstation availability.
updatedAt: '2026-10-22'
status: active
url: 'https://gamemechanics.pro/en/knowledge/mechanic/activity-simulators--t128/'
jsonUrl: >-
  https://gamemechanics.pro/api/v1/knowledge/en/mechanic/activity-simulators--t128.json
markdownUrl: >-
  https://gamemechanics.pro/content/knowledge/en/mechanic/activity-simulators--t128.md
aliases: []
tags:
  - Activity and profession simulators
  - Mechanics and variants
sourceIds:
  - source-3817d420df0baa92
  - source-7912c3939a369c5f
sources:
  - id: source-3817d420df0baa92
    title: 'Robert Nystrom: State'
    url: >-
      https://github.com/munificent/game-programming-patterns/blob/master/book/state.markdown
    verifiedAt: null
  - id: source-7912c3939a369c5f
    title: Overcooked! 2
    url: 'https://store.steampowered.com/app/728880/'
    verifiedAt: null
relations:
  - type: uses
    direction: outgoing
    label: Sources in the selection
    key: resource/state-pattern
    title: 'State: Game Programming Patterns'
    url: 'https://gamemechanics.pro/en/resources/#resource-state-pattern'
    jsonUrl: 'https://gamemechanics.pro/api/v1/knowledge/en/resource/state-pattern.json'
    markdownUrl: 'https://gamemechanics.pro/content/knowledge/en/resource/state-pattern.md'
placements:
  - catalogId: activity-simulators
    id: t128
    title: Activity and profession simulators
    url: 'https://gamemechanics.pro/en/mechanics/activity-simulators/#t128'
    categoryIds:
      - mechanics
supersededBy: []
attributes:
  preview:
    updatedAt: '2026-10-22'
    title: 'Cooking, recipes and kitchen work'
    description: >-
      Kitchens transform ingredients into orders through dependent steps,
      requiring aligned component readiness and workstation availability.
    image:
      src: images/mechanics/strategy-overcooked2-08.webp
      width: 1440
      height: 810
      game: Overcooked! 2
      sourceUrl: 'https://store.steampowered.com/app/728880/'
      originalUrl: >-
        https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/728880/ss_a87a245229d8196f25301685d991467412e9fef8.1920x1080.jpg?t=1789548883
      credit: Ghost Town Games Ltd. / Team17 / Team17
      rights: © Ghost Town Games Ltd. / Team17 / Team17. All rights reserved.
      caption: 'Orders, workstations and a shared kitchen timer'
      alt: 'Orders, workstations and a shared kitchen timer'
      markers:
        - x: 13
          'y': 7
          label: Orders show required dishes and ingredients
        - x: 48
          'y': 34
          label: Stoves and plates form a preparation chain
    tips:
      - >-
        Make recipe dependencies and workstation availability visible to the
        whole team.
    examples:
      - title: Overcooked! 2
        url: 'https://store.steampowered.com/app/728880/'
endsAt: null
provenance: >-
  Original bilingual editorial overviews authored for gamemechanics.pro on
  2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design
  examples; prototype checks describe work to perform, not completed playtests.
  Primary sources support the stated techniques and implementation context, not
  every proposed variant.
license: CC-BY-4.0
codeLicense: MIT
attribution: gamemechanics.pro contributors
catalogKey: catalog/activity-simulators
---
# Cooking, recipes and kitchen work

id: activity-simulators--t128
type: mechanic
key: mechanic/activity-simulators--t128
lang: en
status: active
url: https://gamemechanics.pro/en/knowledge/mechanic/activity-simulators--t128/

Kitchens transform ingredients into orders through dependent steps, requiring aligned component readiness and workstation availability.

## At a glance

![Orders, workstations and a shared kitchen timer](https://gamemechanics.pro/images/mechanics/strategy-overcooked2-08.webp)

[Overcooked! 2](https://store.steampowered.com/app/728880/) · © Ghost Town Games Ltd. / Team17 / Team17. All rights reserved.

1. Orders show required dishes and ingredients
2. Stoves and plates form a preparation chain

- Make recipe dependencies and workstation availability visible to the whole team.

- [Overcooked! 2](https://store.steampowered.com/app/728880/)

## How it works

Kitchens transform ingredients into orders through dependent steps, requiring aligned component readiness and workstation availability.

## Variants

### Mechanic variants

<a id="t128-variants"></a>

- Preparation reduces work after an order arrives. <a id="t128-v1"></a>
- Heating requires deciding when to stop. <a id="t128-v2"></a>
- Assembly combines components at suitable readiness. <a id="t128-v3"></a>
- Dirty stations create a cleaning task. <a id="t128-v4"></a>

## Design example

Side dishes are prepared while a limited stove cooks the next order's main dish.

Prototype check: Test operation order and waiting-related quality loss with clear explanations for spoiled game dishes.

## Context and limits

Activity simulators turn observation, operation sequences and limited tools into a testable work task. Each overview separates player actions, state changes and alternative rules. Examples are hypothetical design scenarios, not claims about a named game. A prototype check states an observable question for the next iteration. Existing detailed references remain separately linked from the direction map.

## Connected materials

- Sources in the selection: [State: Game Programming Patterns](https://gamemechanics.pro/en/resources/#resource-state-pattern) (key: resource/state-pattern)

## Sources and provenance

Original bilingual editorial overviews authored for gamemechanics.pro on 2026-10-20 and reviewed on 2026-10-21. Scenarios are hypothetical design examples; prototype checks describe work to perform, not completed playtests. Primary sources support the stated techniques and implementation context, not every proposed variant.

- [Robert Nystrom: State](https://github.com/munificent/game-programming-patterns/blob/master/book/state.markdown) (id: source-3817d420df0baa92)
- [Overcooked! 2](https://store.steampowered.com/app/728880/) (id: source-7912c3939a369c5f)

CC-BY-4.0 · gamemechanics.pro contributors
