{"schemaVersion":1,"record":{"key":"resource/animation-frame","type":"resource","id":"animation-frame","lang":"ru","title":"requestAnimationFrame на MDN","summary":"Вызов перед перерисовкой, временная метка и поведение фоновых вкладок.","updatedAt":null,"status":"active","url":"https://gamemechanics.pro/ru/resources/#resource-animation-frame","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/resource/animation-frame.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/resource/animation-frame.md","aliases":[],"tags":["documentation","","engineering"],"sourceIds":["source-61d9bfebd277d850"],"sources":[{"id":"source-61d9bfebd277d850","title":"requestAnimationFrame на MDN","url":"https://developer.mozilla.org/en-US/docs/Web/API/Window/requestAnimationFrame","verifiedAt":null}],"sections":[{"id":"principle","title":"Когда полезно","body":"Вызов перед перерисовкой, временная метка и поведение фоновых вкладок."}],"relations":[{"type":"uses","direction":"incoming","label":"Используется в материалах","key":"lesson/game-loop","title":"Игровой цикл и время","url":"https://gamemechanics.pro/ru/lessons/game-loop/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/lesson/game-loop.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/lesson/game-loop.md"}],"placements":[],"supersededBy":[],"attributes":{"kind":"documentation","format":null,"language":"en","authors":null},"endsAt":null,"provenance":"Авторская рекомендация. Права на внешний материал остаются у его автора.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors"}}