{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-views-outside","type":"mechanic","id":"game-mechanics--gm-views-outside","lang":"ru","title":"Вид за пределы помещения (Views outside)","summary":"Окна и проёмы показывают пространство за границами текущего интерьера.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-views-outside/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-views-outside.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-views-outside.md","aliases":["Вид за пределы помещения"],"tags":["Игровые приёмы","Устройство мира"],"sourceIds":["source-d770cf476b6da740","source-6e3c0f91c7754bcc","source-d16c0e0fd48c140c"],"sources":[{"id":"source-d770cf476b6da740","title":"Game Mechanics: Вид за пределы помещения","url":"https://gamemechanics.org/patterns/views-outside","verifiedAt":null},{"id":"source-6e3c0f91c7754bcc","title":"Alien: Isolation (2014)","url":"https://gamemechanics.org/patterns/views-outside/game/alien-isolation","verifiedAt":null},{"id":"source-d16c0e0fd48c140c","title":"F.E.A.R. 2: Project Origin (2009)","url":"https://gamemechanics.org/patterns/views-outside/game/f-e-a-r-2-project-origin","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Окна и проёмы показывают пространство за границами текущего интерьера."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-views-outside-rule\"></a>\n\n- Окна и проёмы показывают пространство за границами текущего интерьера. <a id=\"gm-views-outside-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-views-outside","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-views-outside","categoryIds":["gm-category-worldbuilding"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Вид за пределы помещения","description":"Окна и проёмы показывают пространство за границами текущего интерьера.","image":{"src":"images/mechanics/world-views-outside.webp","width":1344,"height":756,"game":"Alien: Isolation","sourceUrl":"https://gamemechanics.org/patterns/views-outside","originalUrl":"https://cdn.gamemechanics.org/alien_isolation_view.jpg","credit":"Creative Assembly / Sega; image via GameMechanics.org","rights":"Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Через окно станции видна планета","alt":"Alien: Isolation: Через окно станции видна планета.","markers":[{"x":37,"y":47,"label":"Внешний мир за рамой окна"}]},"tips":["Используйте внешний вид для ориентации, масштаба и контраста с интерьером."],"examples":[{"title":"Alien: Isolation","url":"https://gamemechanics.org/patterns/views-outside"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}