{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-terrain-deformation","type":"mechanic","id":"game-mechanics--gm-terrain-deformation","lang":"ru","title":"Деформация рельефа (Terrain deformation)","summary":"Действия меняют форму поверхности: появляются ямы, проходы и новые опоры. Изменённый рельеф влияет на последующие действия.","updatedAt":"2026-10-21","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-terrain-deformation/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-terrain-deformation.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-terrain-deformation.md","aliases":["Изменение рельефа"],"tags":["Игровые приёмы","Взаимодействие с миром"],"sourceIds":["source-407bd652108bee27","source-d33bd92599f51d0e","source-d0e84aec2e7ab9d6","source-da7d94407a9a620a","source-a80bc317834fee79","source-fc74289282acaca1","source-5441304ec5c4d11c","source-ca6b0895463b9f0e","source-1404171b36eceff2","source-0a031a39aeeef0d8"],"sources":[{"id":"source-407bd652108bee27","title":"Game Mechanics: Деформация рельефа","url":"https://gamemechanics.org/patterns/terrain-deformation","verifiedAt":null},{"id":"source-d33bd92599f51d0e","title":"Call of Duty (2003)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/call-of-duty","verifiedAt":null},{"id":"source-d0e84aec2e7ab9d6","title":"Far Cry (2004)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/far-cry","verifiedAt":null},{"id":"source-da7d94407a9a620a","title":"Mercenaries 2: World in Flames (2008)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/mercenaries-2-world-in-flames","verifiedAt":null},{"id":"source-a80bc317834fee79","title":"MX vs. ATV Reflex (2009)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/mx-vs-atv-reflex","verifiedAt":null},{"id":"source-fc74289282acaca1","title":"Battlefield: Bad Company 2 (2010)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/battlefield-bad-company-2","verifiedAt":null},{"id":"source-5441304ec5c4d11c","title":"Off-Road Drive (2011)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/off-road-drive","verifiedAt":null},{"id":"source-ca6b0895463b9f0e","title":"SnowRunner (2021)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/snowrunner","verifiedAt":null},{"id":"source-1404171b36eceff2","title":"Enlisted (2024)","url":"https://gamemechanics.org/patterns/terrain-deformation/game/enlisted","verifiedAt":null},{"id":"source-0a031a39aeeef0d8","title":"Deep Rock Galactic","url":"https://store.steampowered.com/app/548430/","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Воздействия меняют форму поверхности во время игры."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-terrain-deformation-rule\"></a>\n\n- Воздействия меняют форму поверхности во время игры. <a id=\"gm-terrain-deformation-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-terrain-deformation","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-terrain-deformation","categoryIds":["gm-category-world-interactions"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-21","title":"Изменение рельефа","description":"Действия меняют форму поверхности: появляются ямы, проходы и новые опоры. Изменённый рельеф влияет на последующие действия.","image":{"src":"images/mechanics/drg-mining.webp","width":1440,"height":810,"game":"Deep Rock Galactic","sourceUrl":"https://store.steampowered.com/app/548430/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/548430/ss_82bae16c1411fad6a4a09c8c9f62cdf86bd6e8c9.1920x1080.jpg?t=1792497307","credit":"Ghost Ship Games / Coffee Stain Publishing","rights":"© Ghost Ship Games / Coffee Stain Publishing. All rights reserved.","caption":"Кирки изменяют поверхность породы","alt":"Deep Rock Galactic: два игрока разбивают кирками породу; от стены отлетают крупные золотистые осколки.","markers":[{"x":49,"y":54,"label":"Область, которую разбивают кирками"},{"x":68,"y":34,"label":"Инструмент игрока"}]},"tips":["Обновляйте столкновения вместе с видимой геометрией.","Проверяйте, может ли игрок выбраться из созданной ямы."],"examples":[{"title":"Deep Rock Galactic","url":"https://store.steampowered.com/app/548430/"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}