{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-smoke-and-flare-markers","type":"mechanic","id":"game-mechanics--gm-smoke-and-flare-markers","lang":"ru","title":"Дымовые и сигнальные маркеры (Smoke and flare markers)","summary":"Дым или яркий огонь отмечает важную точку в пространстве.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-smoke-and-flare-markers/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-smoke-and-flare-markers.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-smoke-and-flare-markers.md","aliases":["Дымовой маркер"],"tags":["Игровые приёмы","Представление внутри мира","Погружение"],"sourceIds":["source-18bbc146f74b8212","source-aaba92334413cc6a","source-6148a660c81c7732","source-a3a98578eccf4f3c"],"sources":[{"id":"source-18bbc146f74b8212","title":"Game Mechanics: Дымовые и сигнальные маркеры","url":"https://gamemechanics.org/patterns/smoke-and-flare-markers","verifiedAt":null},{"id":"source-aaba92334413cc6a","title":"Rage 2 (2019)","url":"https://gamemechanics.org/patterns/smoke-and-flare-markers/game/rage-2","verifiedAt":null},{"id":"source-6148a660c81c7732","title":"Far Cry 3 (2012)","url":"https://gamemechanics.org/patterns/smoke-and-flare-markers/game/far-cry-3","verifiedAt":null},{"id":"source-a3a98578eccf4f3c","title":"Call of Duty: Warzone (2022)","url":"https://gamemechanics.org/patterns/smoke-and-flare-markers/game/call-of-duty-warzone","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Дым или яркий огонь отмечает важную точку в пространстве."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-smoke-and-flare-markers-rule\"></a>\n\n- Дым или яркий огонь отмечает важную точку в пространстве. <a id=\"gm-smoke-and-flare-markers-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-smoke-and-flare-markers","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-smoke-and-flare-markers","categoryIds":["gm-category-immersion","gm-category-diegetic"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Дымовой маркер","description":"Дым или яркий огонь отмечает важную точку в пространстве.","image":{"src":"images/mechanics/atmosphere-smoke-and-flare-markers.webp","width":1280,"height":720,"game":"Rage 2","sourceUrl":"https://gamemechanics.org/patterns/smoke-and-flare-markers","originalUrl":"https://cdn.gamemechanics.org/rage_2_flare.png","credit":"Avalanche Studios / id Software; image via GameMechanics.org","rights":"Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Цветной столб дыма отмечает точку среди скал","alt":"Rage 2: Цветной столб дыма отмечает точку среди скал.","markers":[{"x":77,"y":30,"label":"Заметный издалека дымовой сигнал"},{"x":77,"y":51,"label":"Отмеченная точка у основания дыма"}]},"tips":["Делайте цвет, высоту и силуэт маркера различимыми на фоне местности."],"examples":[{"title":"Rage 2","url":"https://gamemechanics.org/patterns/smoke-and-flare-markers"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}