{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-fog","type":"mechanic","id":"game-mechanics--gm-fog","lang":"ru","title":"Туман (Fog)","summary":"Взвесь в воздухе ограничивает дальность обзора.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-fog/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-fog.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-fog.md","aliases":["Туман"],"tags":["Игровые приёмы","Погода","Атмосфера"],"sourceIds":["source-171f9eb2dced82c0","source-3a630976d90b920f","source-e85209d1903f91d5"],"sources":[{"id":"source-171f9eb2dced82c0","title":"Game Mechanics: Туман","url":"https://gamemechanics.org/patterns/fog","verifiedAt":null},{"id":"source-3a630976d90b920f","title":"Silent Hill 2 (2001)","url":"https://gamemechanics.org/patterns/fog/game/silent-hill-2","verifiedAt":null},{"id":"source-e85209d1903f91d5","title":"Silent Hill 2 (2024)","url":"https://gamemechanics.org/patterns/fog/game/silent-hill-2-2024","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Взвесь в воздухе ограничивает дальность обзора."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-fog-rule\"></a>\n\n- Взвесь в воздухе ограничивает дальность обзора. <a id=\"gm-fog-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-fog","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-fog","categoryIds":["gm-category-weather","gm-category-atmosphere"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Туман","description":"Взвесь в воздухе ограничивает дальность обзора.","image":{"src":"images/mechanics/atmosphere-fog.webp","width":1344,"height":756,"game":"Silent Hill 2","sourceUrl":"https://gamemechanics.org/patterns/fog","originalUrl":"https://cdn.gamemechanics.org/silent_hill_2_fog.jpg","credit":"Konami; image via GameMechanics.org","rights":"Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Дальние надгробия теряются в тумане","alt":"Silent Hill 2: Дальние надгробия теряются в тумане.","markers":[{"x":54,"y":38,"label":"Постепенное исчезновение дальнего плана"}]},"tips":["Согласуйте дальность обзора с необходимыми ориентирами и угрозами."],"examples":[{"title":"Silent Hill 2","url":"https://gamemechanics.org/patterns/fog"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}