{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-environmental-fire-hazards","type":"mechanic","id":"game-mechanics--gm-environmental-fire-hazards","lang":"ru","title":"Огонь как опасность окружения (Environmental fire hazards)","summary":"Участок с пламенем угрожает персонажам и влияет на выбор пути.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-environmental-fire-hazards/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-environmental-fire-hazards.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-environmental-fire-hazards.md","aliases":["Огонь как опасность окружения"],"tags":["Игровые приёмы","Огонь"],"sourceIds":["source-8a99296e843c9cef","source-a87e788c2a328782","source-dc7eaca9776b6686","source-b7db52c0e3d85849","source-4e1e358de0ccd409","source-364534b3a342ae93"],"sources":[{"id":"source-8a99296e843c9cef","title":"Game Mechanics: Огонь как опасность окружения","url":"https://gamemechanics.org/patterns/environmental-fire-hazards","verifiedAt":null},{"id":"source-a87e788c2a328782","title":"Montezuma's Revenge (1984)","url":"https://gamemechanics.org/patterns/environmental-fire-hazards/game/montezumas-revenge","verifiedAt":null},{"id":"source-dc7eaca9776b6686","title":"Tom Clancy's Splinter Cell (2002)","url":"https://gamemechanics.org/patterns/environmental-fire-hazards/game/tom-clancys-splinter-cell","verifiedAt":null},{"id":"source-b7db52c0e3d85849","title":"Doom 3 (2004)","url":"https://gamemechanics.org/patterns/environmental-fire-hazards/game/doom-3","verifiedAt":null},{"id":"source-4e1e358de0ccd409","title":"Tomb Raider: Underworld (2008)","url":"https://gamemechanics.org/patterns/environmental-fire-hazards/game/tomb-raider-underworld","verifiedAt":null},{"id":"source-364534b3a342ae93","title":"F.E.A.R. 2: Project Origin (2009)","url":"https://gamemechanics.org/patterns/environmental-fire-hazards/game/f-e-a-r-2-project-origin","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Участок с пламенем угрожает персонажам и влияет на выбор пути."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-environmental-fire-hazards-rule\"></a>\n\n- Участок с пламенем угрожает персонажам и влияет на выбор пути. <a id=\"gm-environmental-fire-hazards-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-environmental-fire-hazards","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-environmental-fire-hazards","categoryIds":["gm-category-fire"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Огонь как опасность окружения","description":"Участок с пламенем угрожает персонажам и влияет на выбор пути.","image":{"src":"images/mechanics/impact-environmental-fire-hazards.webp","width":514,"height":322,"game":"Tom Clancy’s Splinter Cell","sourceUrl":"https://gamemechanics.org/patterns/environmental-fire-hazards","originalUrl":"https://cdn.gamemechanics.org/webm/splinter_cell_fire.webm","sourceFrameSeconds":2.05,"credit":"Ubisoft Montréal; frame from clip via GameMechanics.org","rights":"Game imagery © its respective rights holders. Source host: GameMechanics.org. Visible source watermarks preserved. All rights reserved; excluded from MIT and CC BY 4.0.","caption":"Пламя ограничивает проход через здание","alt":"Tom Clancy’s Splinter Cell: Пламя ограничивает проход через здание.","markers":[{"x":53,"y":37,"label":"Горящий участок на маршруте героя"}]},"tips":["Совмещайте видимую границу пламени с областью урона."],"examples":[{"title":"Tom Clancy’s Splinter Cell","url":"https://gamemechanics.org/patterns/environmental-fire-hazards"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}