{"schemaVersion":1,"record":{"key":"mechanic/game-mechanics--gm-diegetic-interface","type":"mechanic","id":"game-mechanics--gm-diegetic-interface","lang":"ru","title":"Интерфейс внутри мира (Diegetic interface)","summary":"Информация встроена в предметы игрового мира: экраны, приборы и инструменты. Игрок читает её в контексте действия.","updatedAt":"2026-10-21","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/game-mechanics--gm-diegetic-interface/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/game-mechanics--gm-diegetic-interface.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/game-mechanics--gm-diegetic-interface.md","aliases":["Интерфейс внутри мира"],"tags":["Игровые приёмы","Визуальные индикаторы","Представление внутри мира"],"sourceIds":["source-d0b8d3be9567bebb","source-c808000618b1ffdf","source-b1a537eccc7fb6da","source-49b2c42e983f3056","source-108ed1975a6ce730","source-ff8b2bd7ba82672c","source-e51abcbcb478a6ac","source-cba1710ecfeb5ee2","source-19a4b25bfdd12073","source-0a031a39aeeef0d8"],"sources":[{"id":"source-d0b8d3be9567bebb","title":"Game Mechanics: Интерфейс внутри мира","url":"https://gamemechanics.org/patterns/diegetic-interface","verifiedAt":null},{"id":"source-c808000618b1ffdf","title":"Far Cry 2 (2008)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/far-cry-2","verifiedAt":null},{"id":"source-b1a537eccc7fb6da","title":"Fallout 3 (2008)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/fallout-3","verifiedAt":null},{"id":"source-49b2c42e983f3056","title":"Metro 2033 (2010)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/metro-2033","verifiedAt":null},{"id":"source-108ed1975a6ce730","title":"L.A. Noire (2011)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/l-a-noire","verifiedAt":null},{"id":"source-ff8b2bd7ba82672c","title":"Metro 2033 Redux (2014)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/metro-2033-redux","verifiedAt":null},{"id":"source-e51abcbcb478a6ac","title":"Blair Witch (2019)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/blair-witch","verifiedAt":null},{"id":"source-cba1710ecfeb5ee2","title":"Sons of the Forest (2023)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/sons-of-the-forest","verifiedAt":null},{"id":"source-19a4b25bfdd12073","title":"Pacific Drive (2024)","url":"https://gamemechanics.org/patterns/diegetic-interface/game/pacific-drive","verifiedAt":null},{"id":"source-0a031a39aeeef0d8","title":"Deep Rock Galactic","url":"https://store.steampowered.com/app/548430/","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Информация интерфейса закреплена за объектами игрового пространства."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"gm-diegetic-interface-rule\"></a>\n\n- Информация интерфейса закреплена за объектами игрового пространства. <a id=\"gm-diegetic-interface-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Все 199 записей Game Mechanics на дату проверки: игровые действия, системы, способы подачи и спорные приёмы. Группировка использует первую категорию исходной карточки; остальные категории указаны в описании. Определения написаны своими словами. Референсы ведут к галереям конкретных игр; изображения и видео остаются у источника."}],"relations":[],"placements":[{"catalogId":"game-mechanics","id":"gm-diegetic-interface","title":"Игровые приёмы","url":"https://gamemechanics.pro/ru/mechanics/game-mechanics/#gm-diegetic-interface","categoryIds":["gm-category-diegetic","gm-category-visual-indicators"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-21","title":"Интерфейс внутри мира","description":"Информация встроена в предметы игрового мира: экраны, приборы и инструменты. Игрок читает её в контексте действия.","image":{"src":"images/mechanics/drg-autocannon.webp","width":1440,"height":810,"game":"Deep Rock Galactic","sourceUrl":"https://store.steampowered.com/app/548430/","originalUrl":"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/548430/ss_e6e1d97ee0a5fc8b82c5a9a1aacba178206e3522.1920x1080.jpg?t=1792497307","credit":"Ghost Ship Games / Coffee Stain Publishing","rights":"© Ghost Ship Games / Coffee Stain Publishing. All rights reserved.","caption":"Прибор на оружии вместо отдельной панели","alt":"Deep Rock Galactic: счётчик боезапаса находится на автопушке и повёрнут вместе с ней к игроку.","markers":[{"x":84,"y":70,"label":"Информация привязана к предмету в мире"}]},"tips":["Сначала обеспечьте читаемость, затем добавляйте стилизацию прибора.","Проверяйте информацию при любом фоне и положении предмета."],"examples":[{"title":"Deep Rock Galactic","url":"https://store.steampowered.com/app/548430/"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 199 public Game Mechanics pattern pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; pattern names, category associations and game-reference URLs retained from gamemechanics.org. The source gallery includes a film analogy. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/game-mechanics"}}