{"schemaVersion":1,"record":{"key":"mechanic/boss-fight-atlas--boss-world-state-variant","type":"mechanic","id":"boss-fight-atlas--boss-world-state-variant","lang":"ru","title":"Контекстное правило мира","summary":"Состояние мира, например время суток или прогресс, меняет правила встречи.","updatedAt":"2026-10-22","status":"active","url":"https://gamemechanics.pro/ru/knowledge/mechanic/boss-fight-atlas--boss-world-state-variant/","jsonUrl":"https://gamemechanics.pro/api/v1/knowledge/ru/mechanic/boss-fight-atlas--boss-world-state-variant.json","markdownUrl":"https://gamemechanics.pro/content/knowledge/ru/mechanic/boss-fight-atlas--boss-world-state-variant.md","aliases":[],"tags":["Бои с боссами","Состояния, ресурсы и масштабирование"],"sourceIds":["source-a44ee818c5b4236c","source-15806bb6380c9df7","source-4bc63b11a7a3e9f5","source-2e631c0c5c9f87c9","source-4c16116e4d06bcfc","source-042c1d76523f1197","source-eca3f0d9efc684f1","source-194820c2f3245e58","source-c151324fe6097460","source-96d2fc27ee0fd3c4"],"sources":[{"id":"source-a44ee818c5b4236c","title":"Boss Fight Atlas: Контекстное правило мира (RU)","url":"https://polyakovin.github.io/boss-fight-atlas/ru/mechanics/world-state-variant/","verifiedAt":null},{"id":"source-15806bb6380c9df7","title":"Boss Fight Atlas: Контекстное правило мира (EN)","url":"https://polyakovin.github.io/boss-fight-atlas/en/mechanics/world-state-variant/","verifiedAt":null},{"id":"source-4bc63b11a7a3e9f5","title":"Empress of Light · Terraria","url":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=122s","verifiedAt":null},{"id":"source-2e631c0c5c9f87c9","title":"The Lost Sinner · Dark Souls II","url":"https://www.youtube.com/watch?v=e5MHk-w20ZE&t=60s","verifiedAt":null},{"id":"source-4c16116e4d06bcfc","title":"Calamity Ganon · The Legend of Zelda: Breath of the Wild","url":"https://www.youtube.com/watch?v=k9Zx0vZWKtE&t=180s","verifiedAt":null},{"id":"source-042c1d76523f1197","title":"Empress of Light — Official Terraria Wiki","url":"https://terraria.wiki.gg/wiki/Empress_of_Light","verifiedAt":null},{"id":"source-eca3f0d9efc684f1","title":"The Lost Sinner — Dark Souls II Wiki","url":"https://darksouls2.wiki.gg/wiki/The_Lost_Sinner","verifiedAt":null},{"id":"source-194820c2f3245e58","title":"The Legend of Zelda: Breath of the Wild Explorer's Guide","url":"https://media.nintendo.com/zelda/breath-of-the-wild/assets/ExplorersGuide.pdf","verifiedAt":null},{"id":"source-c151324fe6097460","title":"Boss Up: Boss Battle Design","url":"https://media.gdcvault.com/gdc2018/presentations/Keren_Itay_BossUp.pdf","verifiedAt":null},{"id":"source-96d2fc27ee0fd3c4","title":"Terraria","url":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s","verifiedAt":null}],"sections":[{"id":"principle","title":"Как работает","body":"Состояние мира при входе выбирает устойчивый вариант боя."},{"id":"variants","title":"Варианты","body":"### Как работает приём\n\n<a id=\"boss-world-state-variant-rule\"></a>\n\n- Состояние мира при входе выбирает устойчивый вариант боя. <a id=\"boss-world-state-variant-definition\"></a>"},{"id":"context","title":"Контекст и ограничения","body":"Краткий справочник по 124 механикам Boss Fight Atlas в 14 исходных разделах. У каждой записи есть определение, ссылка на полный разбор на русском и английском, игровые референсы и дополнительные материалы из источника. Анимации и подробные правила находятся в атласе."}],"relations":[],"placements":[{"catalogId":"boss-fight-atlas","id":"boss-world-state-variant","title":"Бои с боссами","url":"https://gamemechanics.pro/ru/mechanics/boss-fight-atlas/#boss-world-state-variant","categoryIds":["catalog-part-12"]}],"supersededBy":[],"attributes":{"preview":{"updatedAt":"2026-10-22","title":"Контекстное правило мира","description":"Состояние мира, например время суток или прогресс, меняет правила встречи.","image":{"src":"images/mechanics/boss-final-w28zd9utafa-613.webp","width":640,"height":360,"game":"Terraria","sourceUrl":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s","originalUrl":"https://www.youtube.com/watch?v=W28Zd9UtAfA","sourceFrameSeconds":613,"credit":"Re-Logic; gameplay capture by ChippyGaming","rights":"Game graphics © Re-Logic. Gameplay recording by ChippyGaming. Original visible source markings retained. All rights reserved; excluded from portal MIT and CC BY 4.0.","caption":"Terraria: дневной вариант боя с Императрицей света","alt":"Terraria: дневной вариант боя с Императрицей света","markers":[{"x":75,"y":18,"label":"Днём атаки Императрицы смертельны для обычного героя"}]},"tips":["Сообщайте значимое состояние мира до боя и связывайте повышенный риск с понятной наградой."],"examples":[{"title":"Terraria","url":"https://www.youtube.com/watch?v=W28Zd9UtAfA&t=613s"}]}},"endsAt":null,"provenance":"Editorial reference index based on the 124 public Boss Fight Atlas mechanic pages checked on 2026-10-20. Original concise RU/EN definitions by gamemechanics.pro; source categories, game/boss associations and reference URLs retained from the atlas. Linked materials retain their original rights; references are upstream attributions, not independent verification.","license":"CC-BY-4.0","codeLicense":"MIT","attribution":"gamemechanics.pro contributors","catalogKey":"catalog/boss-fight-atlas"}}